2014-07-22

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===Base===

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| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" width="50%" | '''Combo'''

| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Description'''

|-

|[ {{CZ}}{{CZ}}{{CD}}{{CZ}}{{CU}}{{CX}} ] [Repeat]

|'''Swing Dat Cannon 'round''' <br/> This deals good damage, and is basically the "Bread and Butter" combo for Chung, but it also adds a nice touch of {{CU}}{{CX}} which has no KD but drains a little extra mp and hp... plus makes you look like-a-boss.

|-

|({{CR}}Hold) {{CZ}} {{CZ}} {{CZ}} [repeat]

| '''Eternity Swing''' This is a basic combo I found out could work. KD limit for this is 15(16)

|-

|{{CZ}} {{CZ}} {{CD}} {{CZ}} {{CL}} {{CR}} [repeat]

| Basic bread and butter combo for Chung, easy to loop and reloads a cannonball per loop.

|-

|{{CDR}}{{CU}}{{CX}}{{CD}}{{CU}}{{CZ}}

|'''Blast up'''

|-

|{{CZ}} {{CZ}} {{CDL}}{{CR}} [repeat]

| '''Cannon Smasher'''<br> Basic, slow looping combo for Chung

*This combo can no longer be performed.

|-

|{{CZ}} {{CZ}} {{CD}} {{CZ}} {{CL}}{{CR}}{{CU}}{{CX}} [Repeat]

| Chung's bread and butter combo that launches, hits in midair, & catches the enemy. Multiple "X" cannon swings are possible on the launch, though generally two is the most before they fall.

|-

|-

|{{CZ}} {{CZ}} {{CD}} {{CZ}} {{CL}} {{CR}} {{CX}} {{CX}} {{CZ}} {{CL}} {{CR}} [repeat]

|'''Physical Reload'''<br> This combo allows you to reload while your hitting the crap out of your enemy

|-

| {{CZ}} {{CZ}} {{CD}} {{CZ}} {{CDL}}{{CR}} {{CX}} {{CX}} {{CZ}}[repeat]

| Basic Launch-Catch looping combo. Reloads two cannonballs.

|-

|{{CDR}} {{CZ}} {{CU}} {{CX}} {{CR}} {{CZ}} {{CZ}} {{CD}} {{CZ}} {{CZ}} [[Image:Brutal Swing.png|link=Brutal_Swing]]

Or {{CDR}} {{CZ}} {{CU}} {{CX}} {{CR}} {{CZ}} {{CZ}} {{CD}} {{CZ}} {{CDR}} {{CU}} {{CZ}} then start your own combo.

|''' Chase'''<br> The first part {{CDR}} {{CZ}} {{CU}} {{CX}} {{CR}} {{CZ}} {{CZ}} ... is quite hard but it is easy for '''most''' people.

|-

|{{CZ}} {{CZ}} {{CD}} {{CZ}} {{CDR}}{{CU}} {{CX}}{{CD}} {{CR}} {{CZ}} {{CZ}} {{CZ}} {{CD}} {{CZ}} {{CDR}}{{CU}}{{CX}}{{CD}}

| Basic KD Reset combo that is fairly easy to execute.

|-

|{{CDR}}{{CU}}{{CZ}}{{CR}}{{CZ}}{{CZ}}{{CD}}{{CZ}}{{CDR}}{{CU}}{{CZ}}{{CR}}{{CZ}}{{CZ}}{{CZ}}<br/>[[Image:Reload.png|link=Reload]]{{CX}}{{CX}}{{CZ}}{{CR}}{{CZ}}{{CZ}}{{CD}}{{CZ}}{{CZ}} [[Image:Detonation.png|link=Detonation]]

| '''Launching Landmine''':<br> A long combo ending with a launching catch.

|-

|{{CZ}} {{CZ}} {{CZ}} {{CX}} [cancel after 3rd or 4th shot] {{CZ}} {{CZ}} {{CD}} {{CZ}} {{CDL}} {{CR}} {{CX}} {{CX}} {{CZ}} {{CX}}<br/> [cancel again after 3rd shot [you should have 1 or 2 cannonballs now,if you started with 6]] {{CZ}} {{CZ}} {{CD}} {{CZ}} {{CDL}} {{CR}}[[Image:Reload.png|link=Reload]] {{CX}} {{CX}} {{CZ}} {{CX}}

| '''Cannon Barrage''':<br> A long combo firing and reloading many Cannonballs, maximizing Damage on usage of much mana.

|-

|[[Image:SiegeShelling.png|link=Siege Shelling]] {{CX}} ~ {{CX}} [Launch] {{CU}}{{CX}} {{CU}}{{CX}} [[Image:Reload.png|link=Reload]] [Repeat]

|'''Endless Siege''' <br/> Requires the opponent to be cornered against a wall. Fire until Siege Shelling ends and launches the opponent, X-Drop twice, then catch with Reload and repeat. There is no knockdown value to any of these attacks, making this an infinite combo.

|}

<br>

===Fury Guardian===

{| cellspacing="0" cellpadding="5" border="2" width="100%" style="border-collapse: collapse;"

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| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" width="50%" | '''Combo'''

| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Description'''

|-

|{{CDR}}{{CZ}} {{CL}}(hold for a short while){{CR}} {{CZ}}{{CZ}}{{CX}} [Repeat]

| '''Friendly Guardian Bread and Butter Combo'''<br/> A fairly easy to execute infinite combo that deals rather substantial damage and returns a lot of mana.

|-

| (Starting fully loaded) {{CDR}}{{CZ}}{{CZ}}{{CZ}} {{CU}}{{CX}} {{CZ}}{{CZ}}{{CD}}{{CZ}}{{CL}}{{CR}}<br/> {{CX}}{{CX}}{{CZ}}{{CX}}{{CL}}{{CR}}(cancel after 3 shots) {{CZ}}{{CZ}}{{CD}}{{CZ}}{{CL}}{{CR}} {{CZ}}[[Image:Reload.png|link=Reload]] {{CZ}}{{CZ}}{{CX}}[[Image:Detonation.png|link=Detonation]] OR [[Image:SI_IRONHOWLING.png|link=Iron Howling]] OR [[Image:Lunatic_Blow.png|link=Lunatic Blow]]

| '''[[Grandhammer Grind]]''' <br/> A complicated combo that deals high damage.

|-

|{{CZ}}{{CZ}}{{CZ}}{{CDL}}{{CR}}{{CZ}}{{CZ}}{{CD}}{{CZ}}{{CU}}{{CD}}{{CR}}{{CU}}{{CX}}{{CR}}{{CX}}{{CX}}{{CZ}}{{CX}} cancel 3 shot{{CDL}}{{CR}}[[Image:Detonation.png|link=Detonation]]

| '''Deadly Blow'''<br/> A massive combo that deals a deadly damage.

|-

|{{CDR}}{{CZ}}{{CZ}}{{CZ}} (catch){{CZ}}{{CZ}}{{CD}}{{CZ}} {{CDL}}{{CR}}{{CU}}{{CD}} {{CU}}{{CX}} {{CR}}{{CX}}{{CX}}{{CZ}}{{CX}}{{CDL}}{{CR}}(cancel before last shot) {{CZ}}{{CZ}}{{CD}}{{CZ}} {{CDR}}{{CU}}{{CZ}} {{CZ}}{{CZ}}{{CX}} [[Image:SI_LEAPATTTACK.png‎|link=Leap Attack]] or [[Image:SI_STEELEDGE.png‎|link=Steel Edge]] or (Any Buff)

| '''Shota Ram Death Combo'''<br/>

A long string of hits for high damage and can be ended with a finisher or a buff.

|-

|{{CDR}}{{CZ}}{{CZ}}{{CZ}} {{CZ}}{{CZ}}{{CX}}

|'''Simplistic Dash'''<br/> Just a dash with a Human Tornado thrown in. Use MP as desired.(Can also be repeated)

|-

|{{CR}} {{CR}} {{CZ}} {{CZ}} {{CU}} {{CX}} {{CD}} {{CZ}} [[Image:SI_STEELEDGE.png‎|link=Steel Edge]]

| '''Moderate Combo''' <br/> Moderate combo that does moderate damage that can be continued or repeated.

|-

|{{CZ}} {{CZ}} {{CR}} {{CR}} {{CU}} {{CZ}} {{CZ}} {{CU}} {{CX}} {{CZ}} [[Image:SI_IRONHOWLING.png|link=Iron Howling]] (Repeat)

|'''Spam!''' <br/> A moderate and probably hard combo that can deal hard damage and be repeated since it has low KD rate.

|-

|{{CDR}}{{CZ}}{{CZ}}{{CZ}}[[Image:Reload.png|link=Reload]]{{CX}}{{CX}}{{CZ}}{{CDR}}{{CU}}{{CZ}}{{CX}}(pause for a short time){{CX}}{{CL}}{{CR}}{{CZ}}{{CZ}}{{CX}}[[Image:SI_LUNATICFURY.png|link=Lunatic Fury]] or if you want to loop the combo do [[Image:SI_IRONHOWLING.png|link=Iron Howling]]

|'''Lunatic's Fury''' <br/> A combo that involves a lot of catching and knock-up. This combo is best used when user has full MP, and opponent in about half health. This combo starts with a relentless charge, and ends with a Lunatic Fury or a stunning scream.

|-

|{{CDR}}{{CZ}}{{CZ}}{{CZ}}[[Image:Reload.png|link=Reload]] {{CZ}}{{CZ}}{{CD}}{{CZ}}{{CDL}}{{CR}}{{CX}}{{CX}}{{CZ}}{{CDL}}{{CR}}[[Image:SiegeShelling.png|link=Siege Shelling]] (Fire 5 times) [[Image:Brutal_Swing.png|link=Brutal Swing]] {{CDR}}{{CZ}}{{CZ}}{{CZ}}[[Image:Reload.png|link=Reload]][[Image:SiegeShelling.png|link=Siege Shelling]] Fire until last ammo

|'''Fury's Simple Rape''' <br/> An easy combo that give great damage. Push and Push note is necessary,Opportunity Chance note can be helpful too. In The first siege shelling stance,you should fire more slow.

|-

|({{CR}}Hold) {{CZ}}{{CZ}}{{CX}} (Repeat)

|'''Spin Catching''' <br/> A simple Bread and Butter combo. Each Loop takes 25 KD, so you can loop it for 4 times.

|}

<br>

===Shooting Guardian===

{| cellspacing="0" cellpadding="5" border="2" width="100%" style="border-collapse: collapse;"

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| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" width="50%" | '''Combo'''

| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Description'''

|-

| [ {{CDL}}{{CX}} ] or [ {{CDR}}{{CX}} ]

| '''Deadly Chase''' <br/>It's really simple, easy, isn't a powerful combo, and isn't even exclusive to SG, but it's an incredible catch that SG gets before all other Chungs that can even catch people while they're awakening. It's great catch and if you really want to, you can spam it, though that would be a waste of cannonballs. It also has pretty high KD value... but it really is probably the greatest catch for Chung that is not an active. '''REMEMBER''': do not press x twice to fire the two gunshots. If you do, your opponent can easily escape your combo.

|-

| {{CR}}{{CR}}{{CZ}}{{CX}}{{CZ}} [Repeat]

| '''Basic Gun Stance loop'''<br/>A Easy loop for Shooting Guardian. No longer possible as Deadly chaser.

|-

| {{CZ}} {{CZ}} {{CD}}{{CZ}} @ {{CX}} {{CX}} {{CZ}} {{CDR}} or {{CDL}} {{CX}} {{CX}} [Repeat]

| '''GunFu smackdown'''<br/> A fairly easy to execute infinite combo that deals good damage. Super easy with attack speed 10% and above. After each combo sequence, can add skills for an extra kick. Need some right timing to catch enemy, use [[Image:Reload.png|link=Reload]] if you can't manage, near impossible to do if you took the dwarf potion.

|-

| {{CZ}} {{CZ}} {{CZ}} {{CDR}} or {{CDL}} {{CX}} {{CX}} [[Image:Double Fire.png|link=Double Fire]] {{CDR}} or {{CDL}} [[Image:Reload.png|link=Reload]] and [[Image:SI HEADSHOT.png|link=SI HEADSHOT.png]] [Repeat 2-3 times] {{CDR}} or {{CDL}} [[Image:SiegeShelling.png|link=Siege Shelling]] or [[Image:Detonation.png|link=Detonation]]

| '''High-Speed Combo''' <br/> A variation of the above combo. Much easier to execute. Best used in a plain area. Note that the enemy may escape if used in an elevated area with you above.

|-

| {{CZ}}{{CZ}}{{CD}}{{CZ}} {{CR}}{{CR}}{{CX}} {{CL}}{{CL}}{{CZ}} {{CL}}{{CL}}{{CU}}{{CZ}}{{CZ}}{{CZ}}[[Image:SI_RUMBLESHOT.png|link=Rumble Shot]] (Afterwards continue to repeat {{CL}}{{CL}}{{CX}}{{CR}}{{CR}}{{CX}} until knockdown)

| '''Seiker Heart'''<br/> Very long and possibly complicated combo. Deals good amount of damage and best used in PvP. If used with Petrifying attribute, hits might be reduced.

|-

| {{CX}}{{CX}} wait or cancel combo {{CZ}}{{CZ}}{{CZ}}[[Image:Reload.png|link=Reload]][[Image:SiegeShelling.png|link=Siege Shelling]]shoot all except the last bullet then {{CZ}} so you get closer, follow with {{CX}}{{CX}} and a skill like [[Image:Brutal_Swing.png‎|link=Brutal Swing]] OR [[Image:SI_DUALBUSTER.png‎|link=Dual Buster]]

| '''Dreyco's Honor'''<br/>An easy combo that I designed in level 20 so it is very suitable for the beginners as it is for the ones that want to expand their repertoire.

|-

|{{CX}}{{CX}}{{CZ}}{{CL}}{{CL}}{{CZ}}{{CU}}{{CZ}} [Repeat]

| '''The Lance'''<br/>A VERY easy combo, personally the easiest combo a shooting guardian can do, can be used from both directions(flip the left if u have to) and it does decent damage. Also, after attacking with {{CU}}{{CZ}} you can [[Image:SiegeShelling.png|link=Siege Shelling]] them to get the most damage out of this combo.

|}

<br>

===Shelling Guardian===

{| cellspacing="0" cellpadding="5" border="2" width="100%" style="border-collapse: collapse;"

|-

| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" width="50%" | '''Combo'''

| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Description'''

|-

| {{CZ}} {{CZ}} {{CD}}{{CZ}} {{CL}} {{CDR}}{{CZ}}{{CZ}}{{CX}} enter siege shelling stance {{CX}}{{CX}}{{CX}}{{CX}}[[Image:Scare_Chase.png‎|link=Scare Chase]]

|'''Chase you to hell'''<br/> A combo not so hard to use. Beginner friendly.

|-

|{{CDR}}{{CZ}}{{CZ}} [Repeat]

|Basic ShG loop

|-

|{{CZ}} {{CZ}} {{CD}} {{CZ}} {{CL}} {{CR}} {{CX}} {{CZ}} {{CL}} {{CR}} [repeat]

|'''A Revamped Physical Reload'''<br> This combo allows you to reload while your hitting the crap out of your enemy

|-

|{{CDR}}{{CZ}}{{CZ}}{{CX}}{{CR}}{{CX}}{{CX}}{{CDR}}{{CZ}}{{CZ}}{{CX}}{{CX}} x5 [[File:DreadChase.png|link=Dread Chase]]

|'''Up, Down, Fly away~'''

|-

|{{CZ}} {{CZ}} {{CZ}} [[Image:SiegeShelling.png|link=Siege Shelling]] {{CX}} x4 {{CDR}}{{CZ}}{{CZ}}

{{CR}}{{CZ}}[[Image:Reload.png|link=Reload]] {{CX}}{{CX}} (in siege shelling stance) {{CX}} {{CX}} @

@= At this point there's various ways to continue or finish the combo

* Use [[Image:Scare_Chase.png‎|link=Scare Chase]] or [[File:DreadChase.png|link=Dread Chase]]

* Catch the oponent with grenades via {{CDR}}{{CU}}{{CZ}}{{CX}} or [[File:ElasticBomb.png|link=Elastic Bomb]]

* Just spam x until the last shoot :/

|'''I siege you'''<br/> A kinda basic and useful combo. Friendly with your bullets.

Highly recomended [[File:AbilityCannoneer.png|link=Advanced Siege Shelling]] for more damage in siege shelling and [[File:Reload_Up.png|link=Reload Mastery]] for more bullet recovery

|-

|}

<br>

===Iron Paladin===

{|cellspacing="0" cellpadding="10" border="2" width="100%" style="border-collapse: collapse;"

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| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" width="50%" | '''Combo'''

| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Description'''

|-

|{{CDR}}{{CZ}}{{CZ}}{{CZ}} {{CDR}}{{CX}}{{CZ}}{{CZ}}{{CZ}} {{CX}}{{CX}}{{CZ}}

|'''Expanded Dash'''<br/> This one's a little harder, but it involves more attacking and screaming than the Simplistic Dash. High Attack speed would be nice for this one :/

|-

|{{CZ}}{{CZ}}{{CX}} [[Image:SI_SUDDENBURSTER1.png|link=Sudden Burster]] {{CL}}{{CR}} {{CZ}}{{CZ}} {{CD}} {{CZ}} (Then Repeat without knockdown) (at 200 MP){{CZ}}{{CZ}}{{CX}} [[Image:SI_LANDDEMOLISHER.png‎|link=Land Demolisher]] (And Punish Your Enemies!)

|''' '''<br/> Easy to execute doesn't need a lot of attack speed just be sure you have at least 1 cannonball

|-

|{{CZ}}{{CZ}}{{CD}}{{CZ}}{{CL}}{{CR}}(Repeat 3 times){{CZ}}[[Image:SI_SUDDENBURSTER1.png|link=Sudden Burster]]{{CDR}}{{CU}}{{CX}}{{CD}}{{CZ}}{{CZ}}

|'''Xygon Spam'''<br/> A short combo. The last part works better as PvE combo but is still useful for not knocking down in PvP.

|-

|{{CZ}}{{CZ}}{{CX}}{{CDR}}{{CZ}}[[Image:SI_SUDDENBURSTER1.png|link=Sudden Burster]]{{CL}}{{CDR}}{{CX}}{{CZ}}{{CR}}{{CL}}[[Image:SI_LANDDEMOLISHER.png‎|link=Land Demolisher]]

|'''Destroy Destroy Destroy!'''<br/> A simple combo with medium KD that can be used to get behind the enemy and deal some nice damage.

|-

|{{CDR}}{{CX}}{{CZ}}{{CDR}}{{CDL}}{{CX}}{{CZ}}{{CDL}} (Repeat}

|''' '''<br/> Hard once you start but you'll get used to it.

|-

|[[Image:SI_LEAPATTTACK.png|link=Leap Attack]]{{CZ}}{{CZ}} [[Image:SI_SUDDENBURSTER1.png|link=Sudden Burster]] {{CZ}}{{CZ}}{{CD}}{{CZ}}[[Image:Reload.png|link=Reload]] (Repeat till knockdown)

|'''UP DOWN RAPIN' TIME!!'''<br/> Good Loop that '''Must''' be in the edge of the map to work properly.

|-

|{{CZ}}{{CZ}}{{CZ}}{{CL}}{{CU}}{{CR}}{{CD}}{{CZ}}{{CZ}} [[Image:SiegeShelling.png|link=Siege Shelling]] {{CX}}~{{CX}} [[Image:SI_SUDDENBURSTER1.png|link=Sudden Burster]] {{CL}}{{CU}}{{CR}}{{CD}}{{CZ}} [[Image:Reload.png|link=Reload]] [[Image:SiegeShelling.png|link=Siege Shelling]] {{CX}}~{{CX}} (Repat with [[Image:SI_SUDDENBURSTER1.png|link=Sudden Burster]])

|'''Corner Rape'''<br/> Is your enemy in a corner? Do you have 6 Bullets or even 3rd awakening? Then it's time to rape him! (Best used with 3x snatch!) (And feel free to finish with any skill you like!) Tested by me [[User:Dosatro01|Dosatron01]] ([[User talk:Dosatro01|talk]]) personally on germany server.

|-

|{{CZ}}{{CZ}}{{CX}} {{CR}} {{CZ}}{{CZ}}{{CZ}} {{CR}}{{CR}}{{CU}}{{CZ}}{{CZ}} {{CU}}{{CD}}{{CZ}} {{CR}} {{CZ}}{{CZ}}{{CZ}}[[Image:SI_SUDDENBURSTER1.png|link=Sudden Burster]] {{CR}}{{CR}}{{CU}}{{CZ}}{{CZ}} [[Image:Aiming_Shot.png|link=Aiming_Shot]]

|'''Hit and Slam'''<br/> a Simple combo to pull off, and my usual combo to gain some MP. You need 3 Cannonballs.

|-

|{{CZ}}{{CZ}}{{CD}}{{CZ}} {{CL}}{{CR}} {{CZ}}{{CZ}}{{CX}} {{CDR}}{{CX}}{{CZ}} repeat

|Easy combo. [[Sudden Burster]] can also be added right after the ZZX.

|}

<br>

===Deadly Chaser===

{| cellspacing="0" cellpadding="5" border="2" width="100%" style="border-collapse: collapse;"

|-

| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" width="50%" | '''Combo'''

| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Description'''

|-

|{{CZ}}[[Image:SI_HEADSHOT.png|link=Head Shot]]{{CZ}}[[Image:SI_LEGSHOT.png|link=Leg Shot]]{{CZ}} [ [[Image:Double_Fire.png|link=Double Fire]] or [[Image:SI_BULLETBLITZ.png|link=Bullet Blitz]] ] and if you have enough mp/space, {{CZ}}[[Image:SiegeShelling.png|link=Siege Shelling]] [repeat]

|'''Vivid Blitz'''<br/> It takes a lot of mp, but each {{CZ}} fuels you with a little mana, and it really deals massive damage. With good equips, you could easily wipe out half or more of your enemy's hp. It also has extremely low KD value, so if they don't mana break and you have around 200 mana or more, then good game. Having some skills noted really helps too!

|-

|[ {{CZ}}{{CZ}}{{CX}}{{CR}} '''2 Times'''] {{CZ}}{{CZ}}{{CD}}{{CZ}}{{CL}}{{CR}} [repeat]

|<br/> The Deadly Chaser's launch loop. A variant of the Blade Master's {{CDR}}{{CZ}}{{CZ}}{{CZ}} loop, Chung swings his opponents into the air twice and then combo-reloads, launching a 3rd time, creating a technical launch counter reset. Very KD efficient as the {{CX}} has no KD value.

|-

|{{CZ}}{{CZ}}{{CD}}{{CZ}} {{CDL}}{{CR}} {{CX}}{{CZ}} {{CDR}}{{CU}}{{CZ}} [repeat]

|'''Silver Bullets'''<br/> Basic combo, reloads one cannonball and wastes little MP.

|-

|{{CZ}}{{CZ}}{{CD}}{{CZ}} {{CDR}}{{CX}}{{CX}} [[Image:SI_HEADSHOT.png|link=Head Shot]] {{CDR}} {{CU}} {{CZ}} {{CZ}}{{CZ}}{{CD}}{{CZ}}{{CZ}}

|'''Bite the Bullet'''<br/> Simple Combo, reloads 2 cannonballs, little MP wasted if executed correctly.

|-

|{{CX}} {{CZ}} {{CL}}{{CR}} [repeat] until its 18hits Press {{CZ}} once more to finish it because of KD.

|'''Pistol Drive'''<br> A combo that wastes only 5mp if you connect all hits. If you miss all four shots, you will lose 19mp.

|-

|{{CX}} {{CZ}} [[Image:SI_LEGSHOT.png|link=Leg Shot]] {{CX}} {{CZ}} [[Image:SI_HEADSHOT.png|link=Head Shot]] {{CX}} {{CZ}} [[Image:SI DUALBUSTER.png|link=Dual Buster]] [[Image:SI_BULLETBLITZ.png|link=Bullet Blitz]] any skill after.

|'''Revolver Drive''' cost '''265MP''' : A combo only involving your silver shooters.

|-

|{{CZ}}{{CZ}}{{CZ}}{{CDL}}{{CR}}[[Image:SI_HEADSHOT.png|link=Head Shot]]{{CDR}}{{CZ}}[[Image:SI DUALBUSTER.png|link=Dual Buster]]

|'''Both ways'''<br/> A combo that deals nice damage and doesn't knockdown the target.

|-

|{{CZ}} {{CZ}} {{CD}} {{CZ}} {{CZ}} [[Image:SI_SHOOTINGSTAR.png|link=Shooting Star]]

|'''Blast Off'''<br/> Simple combo to secure maximum damage out of Shooting Star.

|-

| {{CZ}}{{CZ}}{{CZ}} [[Image:SI_RUMBLESHOT.png|link=Rumble Shot]] {{CDL}}{{CR}}{{CX}}{{CZ}}{{CZ}}

|'''After Burner'''<br/> A combo that wastes MP (if Rumble Shot is not noted) even though it is effective.

|-

|{{CZ}}{{CZ}}{{CZ}}{{CDL}}{{CR}}{{CZ}} [[Image:SI_RUMBLESHOT.png|link=Rumble Shot]][[Image:SI_HEAVYRAILGUN.png|link=Heavy Railgun]]

|'''Taste My Cannon'''<br/> A combo that deals massive damage that drains the opponent's HP fast. <br/>

|-

|{{CZ}}{{CZ}}{{CD}}{{CZ}}[[Image:SI_RUMBLESHOT.png|link=Rumble Shot]]{{CU}}{{CDR}}{{CD}} {{CZ}}{{CZ}}{{CX}} [[Image:SI_BULLETBLITZ.png|link=Bullet Blitz]]{{CDL}}{{CZ}}{{CU}}{{CX}} <br/>

|'''No Where to Hide'''<br/> A combo that deals massive damage that drains the opponent's HP fast and catches them.

|-

|{{CZ}}{{CZ}}{{CX}} {{CZ}}{{CZ}}{{CX}} {{CZ}}{{CZ}}{{CD}}{{CZ}}[repeat]

|'''Up and down'''<br/> A combo that throws your enemies up an down and catches them. Really easy. The launch has 0 KD and the {{CZ}}{{CZ}}{{CD}}{{CZ}} functions as a launch reset.

|-

|{{CX}}{{CX}} [[Image:SI_HEADSHOT.png|link=Head Shot]] {{CX}}{{CX}} [[Image:SI_LEGSHOT.png|link=Leg Shot]]

|'''Silver Gunslinger'''<br/> Combo involving only silver shooters but consumes quite a lot of MP.

|-

|{{CZ}}{{CZ}}{{CX}}{{CX}} {{CR}}{{CR}}{{CU}}{{CZ}}{{CZ}} (Catch with reload skill) {{CR}}{{CR}}{{CX}} {{CZ}}[[Image:SI_RUMBLESHOT.png|link=Rumble Shot]] (Jump to the other side of target and repeat)

|'''Infinity Chaser'''<br/> Deadly Chaser's Infinite combo. May not work on some servers and might not succeed if using burning or petrifying attributes.

|-

|{{CZ}}{{CZ}}{{CD}}{{CZ}}{{CL}}{{CR}}{{CZ}}{{CZ}}{{CZ}} [[Image:SI_LEGSHOT.png|link=Leg Shot]] {{CZ}}{{CZ}}{{CZ}} [[Image:SI_HEADSHOT.png|link=Head Shot]] {{CZ}}{{CZ}}{{CZ}} [[Image:SI_RUMBLESHOT.png|link=Rumble Shot]] (or) [[Image:Reload.png|link=Reload]] (repeat)

|'''Wonder Wound'''<br/> A devastating combo for Deadly Chaser that involves wounding the target mid-way, then unleashing a mass burst of damage. Relatively easy to mana break, unfortunately. '''No longer possible after skill tree revamp'''.

|-

|{{CZ}}{{CZ}}{{CD}}{{CZ}}[[Image:SI_LEGSHOT.png|link=Leg Shot]]{{CZ}}{{CZ}}{{CD}}{{CZ}}[[Image:SI_RUMBLESHOT.png|link=Rumble Shot]][[Image:SiegeShelling.png|link=Siege Shelling]]<br/>{{CX}}{{CX}}{{CX}}{{CX}}{{CX}}{{CX}}{{CZ}}

|'''I'm Not Overpowered'''<br> Best used in PvP. An alternate version of the above combo except it reloads cannonballs and uses Siege Shelling for extra damage while the opponent is caught by Rumble Shot. Does great damage if done correctly and is rather simple to learn. Feel free to substitute Leg Shot with whatever you like better since Rumble Shot and Siege Shelling are the main parts of this. If your opponent lags, catch them with {{CZ}} or {{CR}}{{CR}}{{CU}}{{CZ}} before using your actives. '''No longer possible after skill tree revamp'''.

|-

|{{CX}}{{CZ}}[[Image:SI_HEADSHOT.png|link=Head Shot]]{{CX}}{{CZ}}[[Image:Double_Fire.png|link=Double Fire]]{{CX}}{{CZ}}{{CR}}{{CR}}{{CX}}{{CX}}{{CX}}

|'''Silver Drive'''<br/> An easy combo. It can be used to catch your opponent. You can remove {{CR}}{{CR}}{{CX}}{{CX}}{{CX}} and repeat the combo.This is also a variation of Revolver and Piston Drive.

|-

|{{CDR}}{{CX}} {{CX}} {{CX}}{{CZ}}{{CZ}} [[Image:SI_LEGSHOT.png|link=Leg Shot]] {{CX}}{{CZ}}{{CZ}} {{CZ}}{{CZ}}{{CX}}{{CX}} [[Image:SI_BULLETBLITZ.png|link=Bullet Blitz]] {{CZ}}{{CZ}}{{CD}}{{CZ}} [[Image:SI_RUMBLESHOT.png|link=Rumble Shot]] {{CX}}{{CZ}}{{CZ}} [[Image:SI_LEGSHOT.png|link=Leg Shot]] {{CZ}}{{CZ}}{{CX}}{{CX}}{{CX}}

|'''Slaying Shots'''<br/> Pretty easy for the most part, doesn't require too much timing. Works better with 10% attack speed or higher to chain certain combos. '''No longer possible after skill tree revamp'''.

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|{{CZ}}{{CZ}}{{CD}}{{CZ}}{{CL}}{{CR}}{{CR}}{{CR}}{{CU}}{{CX}}{{CD}}{{CX}}{{CD}}{{CZ}}<br/> [[Image:Reload.png|link=Reload]] {{CR}}{{CR}}{{CZ}}{{CU}}{{CX}}{{CU}}{{CX}}{{CZ}}[[Image:SI_LEGSHOT.png|link=Leg Shot]]{{CZ}} [[Image:SiegeShelling.png|link=Siege Shelling]] <br/>{{CX}}{{CX}}{{CX}}{{CX}}{{CZ}}{{CR}}{{CR}}{{CZ}}{{CU}}{{CX}}{{CU}}{{CX}}{{CZ}} [[Image:SI_HEADSHOT.png|link=Head Shot]]

|'''Chaser's Creed'''<br> It's a difficult combo to do, especially beacuse of the Reset and the 2x }{{CU}}{{CX}}reset and for the{{CR}}{{CR}}{{CU}}{{CX}}{{CD}}{{CX}} where you don't have to make a stomp but to shoot like in Shooting Guardian's{{CR}}{{CR}}{{CU}}{{CX}}}{{CX}}Combo

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|{{CZ}}{{CZ}}{{CD}}{{CZ}}{{CDL}}{{CU}}{{CDR}}{{CD}}{{CX}}{{CL}}{{CZ}} [[Image:SiegeShelling.png|link=Siege Shelling]] {{CX}}x7 {{CDL}}{{CU}}{{CD}}{{CU}}{{CR}}{{CX}}{{CL}} [[Image:Reload.png|link=Reload]] {{CZ}} [[Image:SI_RUMBLESHOT.png|link=Rumble Shot]] {{CZ}} [[Image:SI_LEGSHOT.png|link=Leg Shot]] {{CZ}} [[Image:SI_HEADSHOT.png|link=Head Shot]] {{CZ}}{{CZ}}{{CX}}{{CX}}

|'''Chaser's Creed V. 2''' <br/> A slightly easier to perform variation of Chaser's Creed.(Named since this combo doesn't have a name and looks similar to Chaser's Creed. Whoever put this here change the name to whatever you like.) '''No longer possible after skill tree revamp'''.

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|{{CR}}(hold){{CX}}(pause){{CX}}[Repeat]

|'''Closing Shot'''<br> A simple technique that allows you to close the gap between you and the enemy. ~SheerAwesomeness

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|{{CDR}}{{CU}}{{CX}}{{CD}}{{CDR}}{{CU}}{{CZ}}{{CZ}}{{CDR}}{{CX}}{{CX}}[[Image:SI_HEADSHOT.png|link=Head Shot]]{{CX}}{{CZ}}{{CZ}}

|'''Juggernaut Orbit'''<br/> The first part may be somewhat difficult to perform, because you have to be able to recover from the {{CD}} slam quickly, and follow up with a dash jump attack. After that, though, it's all quick and easy. ~SheerAwesomeness

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|}

<br>

===Tactical Trooper===

{| cellspacing="0" cellpadding="5" border="2" width="100%" style="border-collapse: collapse;"

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| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" width="50%" | '''Combo'''

| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Description'''

|-

|{{CZ}}{{CZ}}{{CZ}}[[Image:Bombard_Service.png|link=Assist Shelling]] [ {{CDR}}{{CU}}{{CZ}}{{CZ}} Repeat forever till automatic mortar wears off or target KD'd. ]

|'''Massive Troll Technique''' <br/> For fun, not for damage. Seriously. It's fun. It does take some level of skill though.

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| After using [[Image:MarkOfCommander.png|link=Mark of Commander]] [[Image:AutoMortar.png|link=Automatic Mortar]] [[Image:Cannon_Strike.png|link=Cannon Strike]] {{CDR}}{{CZ}} {{CX}}{{CX}}~{{CX}} [[Image:MAM.png|link=Mobile Armored Mode]]

|'''TT Trailer Combo 1''' <br/> Must have 180 MP or more to use this combo. Recommended to not use this on corners or platforms where the opponent can drop down.

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| {{CZ}}{{CZ}}{{CX}}{{CX}}{{CX}}{{CD}}{{CX}}{{CD}}{{CX}}{{CD}}{{CX}}{{CD}}{{CX}} [[File:ElasticBomb.png]]{{CDR}}{{CU}}{{CZ}}{{CX}} - {{CDR}}{{CX}}{{CX}}{{CX}}{{CZ}} - {{CZ}}[[Image:MarkOfCommander.png|link=Mark of Commander]]{{CX}} - {{CZ}}{{CZ}} (loop) - {{CZ}}[[Image:Cannon_Strike.png|link=Cannon Strike]]

|'''Siege Destruction''' <br/> An advanced combo that centers around siege. Requires attack speed, ammo (5 blue + 2 red), and MP to pull off. Must have some knowledge of "Siege Switching" ( [[File:SiegeShelling.png]] to [[Image:MAM.png|link=Mobile Armored Mode]] repeatedly). Can continue to combo after [[Image:Cannon_Strike.png|link=Cannon Strike]]. If you don't have 100MP after [[Image:MarkOfCommander.png|link=Mark of Commander]]{{CX}} , repeat the {{CZ}}{{CZ}} loop a couple times to gain some.

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|{{CZ}}[[Image:AutoMortar.png|link=Mortar Fire]] {{CZ}}[[Image:MarkOfCommander.png|link=Mark of Commander]] {{CZ}}(continue combo or use a skill of your choice.

|'''Artillery Deployment''' <br/> With enough speed, the first mortar shot will prevent your opponent from escaping after [[Mark of Commander]]. A basic PvP combo that all Tactical Troopers that love Commander's Mark should know!

|}

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