2015-08-04

← Older revision

Revision as of 15:49, 4 August 2015

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| Single jump kick.

| Single jump kick.

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{{CU}}<br>

{{CZ}} 120% Phy. Damage

{{CZ}} 120% Phy. Damage

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| Single jump with an arrow shot without knocking down.

| Single jump with an arrow shot without knocking down.

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{{CU}}<br>

{{CX}} 170% Mag. Damage (3MP)

{{CX}} 170% Mag. Damage (3MP)

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**Pushing distance increased.

**Pushing distance increased.

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{{CDR}}<br>

{{CZ}} 130% Phy. Damage<br>

{{CZ}} 130% Phy. Damage<br>

{{CZ}} 200% Phy. Damage

{{CZ}} 200% Phy. Damage

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| Dodge behind targets and shoot an arrow that knocks down.

| Dodge behind targets and shoot an arrow that knocks down.

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{{CDR}}<br>

{{CX}} 170% Mag. Damage (6MP)

{{CX}} 170% Mag. Damage (6MP)

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**Instead of knocking down and pushing, it gives hit stun.

**Instead of knocking down and pushing, it gives hit stun.

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{{CDRU}}<br>

{{CZ}} 220% Phy. Damage

{{CZ}} 220% Phy. Damage

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| While in midair, Rena shoots 2 arrows and ends with a shot of 3 arrows. After landing, she continues to run if you hold {{CR}}.

| While in midair, Rena shoots 2 arrows and ends with a shot of 3 arrows. After landing, she continues to run if you hold {{CR}}.

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{{CDRU}}<br>

{{CX}} 170% Mag. Damage (3MP)<br>

{{CX}} 170% Mag. Damage (3MP)<br>

{{CX}} 170% Mag. Damage (4MP)<br>

{{CX}} 170% Mag. Damage (4MP)<br>

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| While double jumping, Rena does a diving kick without knocking down.

| While double jumping, Rena does a diving kick without knocking down.

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{{CUU}}<br>

{{CZ}} 220% Phy. Damage

{{CZ}} 220% Phy. Damage

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| While double jumping, shoots down three arrows that spread apart without knocking down.

| While double jumping, shoots down three arrows that spread apart without knocking down.

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{{CUU}}<br>

{{CX}} 170% Mag. Damage x3 (? MP)

{{CX}} 170% Mag. Damage x3 (? MP)

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[[File:MPRegenR.jpg|right|thumb|100px|Rena's MP Regeneration]]

[[File:MPRegenR.jpg|right|thumb|100px|Rena's MP Regeneration]]

As Rena's arrows require MP, Rena can also regenerate 5 MP/second by standing still. This is a good aspect in PvP as it helps Rena get more MP to unleash skills to support teammates. Rena's MP regeneration is half of Aisha's rate but can be sped up by [[Grand Archer]]'s [[Nature's Sense]].

As Rena's arrows require MP, Rena can also regenerate 5 MP/second by standing still. This is a good aspect in PvP as it helps Rena get more MP to unleash skills to support teammates. Rena's MP regeneration is half of Aisha's rate but can be sped up by [[Grand Archer]]'s [[Nature's Sense]].



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== Arrows Graphical Effects  ==

== Arrows Graphical Effects  ==

[[File:Icearrow.png|thumb|Examples of Rena triple element shot]]

[[File:Icearrow.png|thumb|Examples of Rena triple element shot]]

If you are using a weapon with a level 3 burn, freeze, or poison [[Elements|attribute]], the arrow will change color and appear larger. However, unlike every other character, her kicks and [[Trapping Ranger]]'s Erendil have no outline or show of motion when attacking.

If you are using a weapon with a level 3 burn, freeze, or poison [[Elements|attribute]], the arrow will change color and appear larger. However, unlike every other character, her kicks and [[Trapping Ranger]]'s Erendil have no outline or show of motion when attacking.



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== Skills  ==

== Skills  ==

Show more