Cristinaelena 16 Blog Spot. We want to share some best practices on using the OpenGL Shading Language (GLSL) that can optimize the performance of your game...
Cristinaelena 16 Blog Spot. We want to share some best practices on using the OpenGL Shading Language (GLSL) that can optimize the performance of your game...
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Posted by Wayne Piekarski, Developer Advocate Starting today, anyone can take their apps for a drive with Android Auto using Android 5.0+ devices, connected to compatible cars and aftermarket head units. Android Auto lets you easily extend your apps...
Android Auto is still a relatively new platform but smart cars have certainly a big potential. The platform now runs in some vehicles but with limited functions and features only. Not anyone can use their apps with Android Auto but Google has just announced...
Posted by Joshua Gordon, Developer Advocate Have you ever wanted to develop apps for the car, but found the variety of OEMs and proprietary platforms too big of a hurdle? Now with Android Auto, you can target a single platform supported by vehicles...
It took more than a year, but cars running Android Auto are finally hitting the road and Hyundai has the honor of being first. Hyundai announced today that it’s the first automaker to ship Android Wear on production vehicles, starting with the 2015...
Hyundai on Tuesday announced it has become the first auto maker to embed Android Auto support in its production models. Starting with the 2015 Sonata with Navigation, owners can take their cars to a dealership for a software update that includes Android...
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Add chat and video calling using QuickBlox chat API...
QuickBlox provides instant messaging API that allow chat and calling functionality to be added to any Android, iOS, or Web applica...
When we initially released Android Design, by far the number one request we received was for us to release stencils as well. The fine folks on the Android User Experience team are pleased today to r...
The third release of the Android Native Development Kit (NDK) is now available for download from the Android developer site. It can be used to target devices running Android 1.5 and higher. In additio...
Android Blog Today, we want to share some best practices on using the OpenGL Shading Language (GLSL) that can optimize the performance of your game and simplify your workflow. Specifically, Layout q...
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