Trivia:
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Revision as of 18:00, October 14, 2016
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==Trivia==
==Trivia==
*Different factions also have different hand models in ''Counter-Strike: Global Offensive''.
*Different factions also have different hand models in ''Counter-Strike: Global Offensive''.
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**Unlike previous games, Counter-Terrorists and Terrorists have different animations in third person. Terrorists always have their firearms on the hip (excluding sniper rifles) while Counter-Terrorists always aim all weapons on the shoulder (when standing still).
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**Unlike previous games, Counter-Terrorists and Terrorists have different animations in third person. Terrorists always have their firearms on the hip (excluding sniper rifles) while Counter-Terrorists always aim all weapons on the shoulder (when standing still
) (excluding the [[M249]] and the [[Negev]]
).
**In every ''Counter-Strike'' game, the [[AK-47]] is always fired from the hip when used by the Terrorists (unless in a crouched position in CS 1.6 and CZ or used by NPCs in ''Deleted Scenes''). When used by Counter-Terrorists, they will hold it in the same way as other assault rifles.
**In every ''Counter-Strike'' game, the [[AK-47]] is always fired from the hip when used by the Terrorists (unless in a crouched position in CS 1.6 and CZ or used by NPCs in ''Deleted Scenes''). When used by Counter-Terrorists, they will hold it in the same way as other assault rifles.
**In ''Counter-Strike 1.6'' and ''Condition Zero'', the [[IDF Defender]] is aimed from the hip when used by Terrorists. Meanwhile, it is fired from the shoulder in ''Counter-Strike: Source''.
**In ''Counter-Strike 1.6'' and ''Condition Zero'', the [[IDF Defender]] is aimed from the hip when used by Terrorists. Meanwhile, it is fired from the shoulder in ''Counter-Strike: Source''.
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**In every game. The Machine guns (The M249 and the Negev) are always fired from the hip due to its weight. Despite stock has been added in ''Counter-Strike: Global Offensive''. It's still fired from the hip.
*All models in all factions are male. However, there are concept arts of female faction members during ''Global Offensive'' development.
*All models in all factions are male. However, there are concept arts of female faction members during ''Global Offensive'' development.
*Prior to ''Counter-Strike: Global Offensive'', players tend to prefer certain factions on certain maps in order to blend in with the environment, providing a semi-existent advantage (e.g. the preference of [[Arctic Avengers]] on snow themed maps like [[Office]], [[Vostok]], and [[Survivor]] due to their snow camouflage clothing). This advantage does not affect bots however as they are able to recognize players regardless of camouflage.
*Prior to ''Counter-Strike: Global Offensive'', players tend to prefer certain factions on certain maps in order to blend in with the environment, providing a semi-existent advantage (e.g. the preference of [[Arctic Avengers]] on snow themed maps like [[Office]], [[Vostok]], and [[Survivor]] due to their snow camouflage clothing). This advantage does not affect bots however as they are able to recognize players regardless of camouflage.