2013-06-13

Separate the game modes.

Have at least 10 different game modes at launch.

Have a standard multiplayer playlist in place & custom player multiplayer playlist.

One of them could be Warzone.

Make some new game modes or just copy some others and make your own twist.

Add Free for all 8 to 12 Players.

18vs18 or 32vs32 or more for all other modes. Personally I enjoy more players in a game.

I understand that Bodycount is the most popular game mode. So if you want add a twist to that game mode do it. Like if you kill the top player on the other team. You get a quick ten second scan of the outlines of players through walls.

Maybe give the players options like in Killzone 2 multiplayer Servers Ban able items and weapons. Nerf rockets against players.

Two Spawns areas. NO RANDOM MAP SPAWNS. Only for Free for all. Plus spawn grenades for each faction. Each spawn area should add Protective layers & multiple exits.

No spawn grenades allow to be thrown on long lines of sight. (No easy targets for snipers and campers)

Bigger Maps Due to the increase of player density. More Map Elevation give us Mall map with multiple floors with no outside.

Keep the all classes from Killzone 2. Add some of the abilities from Killzone 3 put them in the right place. I’m open to change just don’t do anything ridiculous.

Rifleman assault rifles and rifle variants only and any side arm.

Tactician

Scout sniper rifles only and any side arm.

Assault should be very slow but extra health added. Explosives. Any side arm.

Engineer shotgun Lmgs

Saboteur

Medic

Add a Tracker Class Model the character after Helghast capture troopers From Killzone 3

Tracker class can only carry a forearm blade and a secondary weapon. The abilities could be to see the glowing foot/boot prints of the lowest ranked player on the other team. When the Tracker class ranks up an upgrade enables his team to see the low ranked player foot/boot prints too. They should be able to run very fast, but when they run Trackers can’t turn they can only run forward. Another upgrade they get a boost in health only while running.

Make it three full blasts from c4s to kill.

Armor designs and guns along with camos. http://damienvernox.tumblr.com/image/48849668833

There should be very in depth player customization. Male or female, Helmets and Armor pieces, different logos, personal bot customizations.  Custom the colors with the color lines of the two factions.

Blue, light blue, white, black, grey, and yellows for ISA.

Red, orange, electric greens, ash white, and black for Helghast.

Give us custom armor (like halo or rainbow six vegas).

I would like to add attachments to my guns either for use or just for personality and ascetics (like cod or ghost recon future soldier).

There’s nothing wrong with being inspired.

Add all the guns from killzone 1, 2, &3 this includes bolt gun & arc rifle on different maps with limited ammo for those two weapons. Also of course make more guns.

Make the gameplay alittle faster with a little bit of parkour elements.

Bigger maps every game type that fit different game types. Although I did like to vote on maps, it seems that players never choose new map. So shrink the maps available to vote on making sure the maps don’t get repeated more than twice.

Better menus like in killzone 2, I didn’t like killzone3 menus too much red (I know the red grid was the theme of the game) and not many options. Have it integrated features of the ps4 of course. Just over all more customization player choice is very important.

Thats all I got.

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