Disclaimer: This tier list is a compilation of observations and opinions from a 5v5 COMPETITIVE STANDPOINT (excluding solo queue opinions). Check back regularly: the list is updated frequently with changes.
Hello, my name is Jera and I am a former analyst for compLexity gaming. This is my third iteration of the tier list and reception has been kind. I’d like to state that the intention of these lists is to help players who want to emulate professionals by providing solid references, along with ways to research builds/runes/masteries further (just click on any of the champions). All of these champions are viable in solo queue, but truly shine in an environment that fosters teamwork and communication between all players.
Last Update: 5/28/2014
6 Worthwhile Bans
Top-Tier Champs
Competitive-Viable Tier
Wild Card
Most professional teams tend to target ban opponents, rather than ban out the strongest champions in the meta. However, these champions are still incredibly strong and popular, thus are some of the most popular bans in competitive. Consider the champions on this list “S-Tier”.
Remember when Kassadin was nerfed because he was perma-banned for almost an entire season of LCS? Well, he’s back in jail and is one of the most common first pick champions overall due to his overwhelming presence with 2 items. Mandatory red side ban.
Evelynn, the Queen of Paranoia, changes the entire dynamic of the game. Playing against an Evelynn means that a team must invest in numerous pinks, and constantly try to keep track of Evelynn‘s map position. This causes lanes to take fewer risks, lowering pressure in most lanes and reducing the effectiveness of “lane bullies”.
Although Braum has not been enabled to tournament play yet, many of the professional supports have been vocal of how strong this support is. Because Braum is a walking meat-shield / cc-bot, Braum may see bans just so teams don’t have to deal with him.
Shyvana has become a popular ban in recent times due to the balance of mid-lane champions freeing up a ban. Shyvana is strong at everything and has very few exploitable weaknesses.
Jax, while losing considerable early game freedom due to tower pushing becoming more difficult, is still a terror nonetheless. As long as Jax survives his early game without too many disadvantages, he can still take over the game; it just takes a bit longer now, and it is more difficult to reach that snowball threshold.
Despite bans typically straying away from the bottom lane, Twitch may be the new exception. The kit of Twitch allows him to be a massive bully in lane, and a huge teamfight threat in the late game. With a 70% attack speed steroid at level 12.
These champions are the strongest relative to each other in their respective roles. Most of these champions are seen in 75% of competitive play due to their strengths in teamplay or ability to take over a game. The shade of red indicates the relative power within the top-tier list.
TOP LANE
JUNGLE
MID LANE
AD CARRY
SUPPORT
Jax
Lee Sin
Kassadin
Twitch
Thresh
Shyvana
Elise
LeBlanc
Lucian
Braum
Trundle
Evelynn
Lulu
Graves
Morgana
Renekton
Kha’Zix
Yasuo
Vayne
Zyra
Dr. Mundo
Vi
Orianna
Corki
Nami
Nidalee
Leona
Kayle
Karma
Many of these champions are still seen in competitive (or are trending towards the top tier). These champions tend to be more niche (and less versatile) picked, or are weaker than their top-tier counterparts. The shade of green indicates the relative power within the competitive viable list.
TOP LANE
JUNGLE
MID LANE
AD CARRY
SUPPORT
Irelia
Nocturne
Ziggs
Kog’Maw
Lulu
Ryze
Nunu
Twisted Fate
Caitlyn
Annie
Lee Sin
Xin Zhao
Syndra
Jinx
Gragas
Rumble
Jarvan IV
Karthus
Ezreal
Sona
Jayce
Olaf
Karma
Miss Fortune
Janna
Lissandra
Wukong
Soraka
Alistar
This section is the hardest to define. The order of these picks are not set in stone, and minor adjustments to these champions could catapult these champions to competitive-viable or even top-tier. These champions are good IF the team can work towards their strengths (rather than having general strategy). Some of these picks are more experimental and theoretical in nature, but could have future success with changes within the game and the metagame strategy.
TOP LANE
JUNGLE
MID LANE
AD CARRY
SUPPORT
Kha’Zix
Pantheon
Jayce
Sivir
Malphite
Malphite
Rengar
Fizz
Draven
Blitzcrank
Vladimir
Volibear
Zed
Varus
Zilean
Lulu
Shyvana
Lissandra
Soraka
Rengar
Udyr
Vel’Koz
Vel’Koz
Yorick
Amumu
Ahri
Top Lane
Jungle
Mid Lane
AD Carry
Support
+1
Trundle has been one of the best top lane champions over the past few months, due to the versatility of his kit and his ultimate being a strong way to destroy a front-line tank. Trundle is typically one of the best options for dealing with Shyvana and Dr. Mundo, so Trundle becomes a high priority pick.
-4
Renekton is a major lane bully that shuts down most of the top lane match-ups. The problem is that Renekton loses most of his advantage in 2v1 lanes, which are set up for farm/xp denial at this time.
–
Dr. Mundo has been hanging out near the top of the list for quite some time, and has been used as a “brute force” front-line tank. Dr. Mundo does well in 2v1 lanes, and becomes extremely potent in the late (4+ completed item) game.
+5
Originally, I had placed Irelia lower due to her low win-rate in the off-season of LCS. Since then, I’ve moved her up a bit as a mid-tier due to her sustain, mixed damage and dueling. Irelia is VERY popular in EU.
-3
Rumble received a few buffs to his Overheat mechanic which rewarded good heat management with 50% increased damage. Rumble has started to creep into Korean competitive, and may be seen in other regions because he is a bully in a 1v1 lane and has incredible zone control in the grouping stage with his ultimate.
–
Kha’Zix top is an “off-meta” pick that has been popularized by EG’s Innox. Kha’zix typically farms up and tries to clean up fights, but can become useless if Kha’zix falls behind or if kills are not secured.
–
Top lane Lulu is another “off-meta” pick that was popularized by Fnatic’s sOAZ and also played by Samsung Blue’s Acorn in OGN Spring 2014 championships. Lulu top could best be described (by opponents) as “annoying”.
NEW
Rengar has started to creep into the ban list against certain top lane players. Rengar’s kit was changed several patches ago, and his burst damage lowered, but Rengar does a deceptive amount of damage with items.
At this moment, there are a “Core 4″ jungler pool of Lee Sin, Evelynn, Elise, and Kha’Zix, while the other junglers remain less desirable in standard compositions. Other junglers can be used for more specific compositions, such as with Vi/Jarvan with Yasuo or Nunu in a more supportive role.
+1
Lee Sin is back on top as the #1 jungler at the time. With his strong early-game kit, along with more junglers spending significant time practicing him, Lee Sin is often picked up in the first round of draft.
–
In the recent patches, Kha’Zix took a big hit in the dive department, making it much more risky and harder to accomplish. Despite the nerfs, Kha’Zix is still a very strong jungler if he can snowball ahead.
–
Vi, while not being on the same level as the “Core 4″, is a strong engage champion that works well with Yasuo. Vi is usually vulnerable in the first few levels, but can quickly make it back up with her ultimate.
+3
Nunu is an old-school utility based jungler that has become popular lately, where he is used to peel/buff allies and steal the enemy jungle. While Nunu won’t be putting out the most damage directly, Nunu increases the mobility and damage of a carry, while keeping the carry safe.
+3
Jarvan IV received a few small changes in patch 4.7, but they helped his lane abilities more than his jungle. Jarvan is a hard engage champion that can trap people together for some serious wombo; however, Jarvan fulfills a engage role similar to Vi, but with worse mana costs and a higher risk/reward.
-2
Wukong has fallen quite far from grace, due to his predictability when ganking and his early vulnerability in his own jungle. Wukong works well in “wombo combos” and with Yasuo, but there are better alternatives.
-8
Pantheon took a huge hit in patch 4.7 which made his ultimate into stun combo impossible to pull off if the opponents are paying attention. Pantheon may receive some buffs soon due to the change emasculating our favorite Spartan.
The midlane champion pool is actually quite open at this time. Most of the champions in the Top-Tier list, as well as most of those in the Competitive-Viable, should be seen in competitive play. The mid lane is by far has the most champion diversity compared to other roles.
+2
LeBlanc has always been one of the best counterpicks for mid, and can do well if picked blind. LeBlanc has to make use of her level 6 all-in, or receive an early gank from junglers. Once LeBlanc has that first kill, it is very hard to slow her down.
+7
Yasuo has become one of the more popular mid lane champions around the world, and is one of the most entertaining mid lane champions to watch. The devastation that Yasuo brings to a composition is massive, but typically forces other laners to pick mixed damage champions.
+6
Kayle has been one of the most popular EU mid lanes as of late, favoring the build rushing a Runaan’s Hurricane for the second item. This allows Kayle to clear waves quickly and do massive AoE damage within a teamfight.
-3
We haven’t seen a ton of Ziggs around lately, mainly due to the fact that mid lanes have become more aggressive in playstyle and teamfights have started to revolve around flanking, rather than clumping and moving in straight lines. Ziggs is still a solid pick, but just isn’t as favored with the strong mids at this time.
-1
Syndra is a burst mage with a ranged stun that does huge damage. Patch 4.7 brought some unannounced changes/bugs that altered her “billiard trajectory”, changing the calculation form 4.6 to 4.7, which can be troubling for most Syndra players.
-7
Soraka took a huge hit from the nerf bat, lowering her damage output and taking away her free ranged harass with Infuse. While the fundamental idea of Soraka is unchanged, her ability to lane efficiently took a HUGE hit.
–
Fizz is one of the mids that has been lurking just below the surface of competitive play for months now, but just hasn’t found success like LeBlanc. Patch 4.7 fixed an issue with Fizz where he would still be hit by targeted spells, even when he should be untargetable.
–
Lissandra is one of the “off-meta” mids for teams that need to find some sort of engagement/CC from a lane. Using Lissandra for engagement is a risky proposition, and works best against AD mids (which have started to die off, aside from Yasuo!).
It’s difficult to rate the ADC skill tree outside of Lucian/Twitch. Most of the ADCs are well-balanced and depend on player preference.
+2
Graves sits at the top of the “non Twitch/Lucian” list due to his strong laning and base defenses against dives. Graves should be used for players that like to get close to the fights and also against clumped teams.
+2
Corki was one of the stronger ADC picks in North America/Korea due to his mixed damage and harass. The issue with Corki is that he has a very short Auto Attack range which makes his tower siege difficult. Corki has good poke and can pop Banshees Veils easily.
+5
Kog’Maw has been starting to see some exposure in the Korean competitive, as well as experimentation in the Western scene. Kog’Maw works well as a tank shredder and for tower siege, but needs protection against dive (since he has very little to stop the divers).
-3
Jinxhas fallen further down the priority tree, mostly due to teams not investing as much into “reset champions” outside of Kha’Zix. Jinx works best with fast push compositions, but the changes to tower defenses and teams understanding wave manipulation better make Jinx much harder to justify.
+2
Miss Fortune is the an ADC that is starting to seep into competitive play. With changes to Miss Fortune’s kit, her mixed damage output is quite high, and she performs admirably in lane. Once again, the issue (as with most legacy ADCs) is the lack of a reliable escape versus champions with gap closers. Along with her ultimate making her a sitting duck, Miss Fortune needs real protection to shine.
-2
Sivir was a common pick early in season 4 when mobility compositions were all the rage. Since then, Sivir received a few nerfs, and run-forward comps became less common. However, the mobility composition does still exist and is strong, but players have been favoring more lane dominance rather than utility teamwork from an ADC.
–
Morgana has been a common pick in North American and European competitive (but strangely not so much in Korea). Morgana has two major components to her kit: the first is Dark Binding which snares for up to 3 seconds and can serve as an engagement cue. The second is Morgana‘s Black Shield, which can negate most forms of enemy engagement or ensure that friendly engagement cannot be stopped.
+4
Zyra has returned to the competitive scene, starting with a demonstration by SKT T1 K at All-Stars, and then adoption by most teams afterwards. Zyra brings great disengage and strong harass in lane, making her a solid support.
–
Nami has become a common pick in Korean competitive as an excellent lane trader as well as the versatility of engagement/disengage. Nami tends to force opponents to fan out in teamfights, or else they risk chained CC onto multiple members. Nami is one of the harder supports to master, and is higher risk/reward than most of the other common support picks.
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