We are happy to announce the release of Cesium 1.36. Highlights include:
Added glTF 2.0 support, including physically-based material rendering, morph targets, and appropriate updating of glTF 1.0 models to 2.0
Added ClassificationPrimitive which defines a volume and draws the intersection of the volume and terrain or 3D Tiles
Added tileLoad event to Cesium3DTileset
For the full list of changes, see the change log.
glTF 2.0 model with physically-based rendering (PBR) materials
ClassificationPrimitive used to highlight trees in a photogrammetry 3D tileset
AEROmetrex Melbourne model tiled with 3D Tiles
News
We’re seeking your input on what you’d like to see in 3D Tiles Next.
The WebGL Insights book is now free online. The book was edited by Patrick Cozzi, and also features a chapter from Matt Amato and Kevin Ring.
We tiled a 10 cm-resolution model of Melbourne Australia for AEROmetrex.
Read about how EclipseTracks.org represents solar eclipses, ahead of the August 21, 2017 total solar eclipse.
We have a new particle systems tutorial.
EclipseTracks.org.
From the particle systems tutorial.
Community Projects
webpack-cesium is a single-file Cesium build to use in static hosting or any build system using CommonJS formats.
The CesiumHeatmap library brings heat maps to Cesium.
Events
We’re at SIGGRAPH, July 30–Aug 3 in Los Angeles, California.
FOSS4G is coming up Aug 14–19 in Boston, Massachusetts.
Patrick and Rachel at the SIGGRAPH Carto BOF. Photo thanks to Theresa-Marie Rhyne.
Showcases
We have a new showcase up on our demos page.
Scenario Manager