2014-08-08

‎Rockman:

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Revision as of 13:41, August 8, 2014

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[[Image:CFC-Style_Inafune.png|right|180px]]

[[Image:CFC-Style_Inafune.png|right|180px]]



In development of the game, Keiji incorporated many references to various music genres, such as Rock, which is the source of the Japanese name of "Rockman." Along with this, the team made a gaming system pertaining to the rock-paper-scissors concept, one which the various ''Mega Man'' series still revolves around today. The first ''Rockman/Mega Man'' game was released in December 1987, after which sales in both countries were competent, but as Keiji later notes; "''While it did sell more than we had expected, [Rockman 1] wasn't a huge success as far as the numbers go.''" Noting this, Capcom superiors dictated that the team begin on a new project called ''Professional Baseball Murder Mystery'', which was only released in Japan.

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In development of the game, Keiji incorporated many references to various music genres, such as Rock, which is the source of the Japanese name of "Rockman." Along with this, the team made a gaming system pertaining to the rock-paper-scissors concept, one which the various ''Mega Man'' series still revolves around today. The first ''Rockman/Mega Man'' game was released in December 1987, after which sales in both countries were competent, but as Keiji later notes; "''While it did sell more than we had expected, [Rockman 1] wasn't a huge success as far as the numbers go.''" Noting this, Capcom superiors dictated that the team begin on a new project called ''[[Professional Baseball Murder Mystery]]'', which was only released in Japan.

However, the team felt strongly about the ''Rockman'' series, and urged that they be permitted to construct another iteration in order to amend the previous failings of the original and continue in the light of creativity. Capcom allowed the ''Rockman'' team to continue, with the prerequisites of completing ''Professional Baseball Murder Mystery'' as well. The team did so, completing the project on their own time, and on December 24, 1988, released ''Rockman 2'', with ''[[Mega Man 2]]'' being released later in North America in 1989. The project proved to be a huge success, earning more than its previous iteration. ''Mega Man 2'' is Inafune's favorite ''Mega Man'' game. Coincidentally, fans widely consider it to be the best ''Mega Man'' game, because of its production values, such as graphics, music, etc. Capcom realized that the ''Mega Man'' series was a profitable investment, and many ports were constructed along with regular installments released on a yearly basis.

However, the team felt strongly about the ''Rockman'' series, and urged that they be permitted to construct another iteration in order to amend the previous failings of the original and continue in the light of creativity. Capcom allowed the ''Rockman'' team to continue, with the prerequisites of completing ''Professional Baseball Murder Mystery'' as well. The team did so, completing the project on their own time, and on December 24, 1988, released ''Rockman 2'', with ''[[Mega Man 2]]'' being released later in North America in 1989. The project proved to be a huge success, earning more than its previous iteration. ''Mega Man 2'' is Inafune's favorite ''Mega Man'' game. Coincidentally, fans widely consider it to be the best ''Mega Man'' game, because of its production values, such as graphics, music, etc. Capcom realized that the ''Mega Man'' series was a profitable investment, and many ports were constructed along with regular installments released on a yearly basis.

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