2017-08-28



Distributed Denial of Service (DDoS) attacks represent a major threat to reputation and revenue within the entertainment industry. Limelight Networks Senior Director Product Management, Steve Miller Jones, explains how cloud-based Content Delivery Networks (CDNs) can help fight even the biggest DDoS attacks.

In gaming, we have observed a trend towards gamers producing and watching each other’s games for a couple of years now. This means that the success of games now hinges on their ability to deliver high-quality video content to millions of customers and potential customers. Broadcasters of e-sports face the same challenge. Like gamers, fans want the highest quality viewing experience.  Gaming platforms and e-sports broadcasters are both attractive to cybercriminals looking to launch an attack, because their high profiles and large subscriber bases provide them with a significant target for end user data harvesting, service disruption and criminality.

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