Created page with "The {{nihongo|'''Grim of Abyss Mode'''|グリムオブアビスモード|Gurimu obu Abisu Mōdo}} is a revision of the Abyss Mode that was introduced in ''[[BlazBlue: Cent..."
New page
The {{nihongo|'''Grim of Abyss Mode'''|グリムオブアビスモード|Gurimu obu Abisu Mōdo}} is a revision of the [[Abyss Mode]] that was introduced in ''[[BlazBlue: Centralfiction]]''. The most significant difference between the modes is that the Grim of Abyss Mode introduced a new system, the grimoires.
The player can use grimoires, skills and items obtained throughout the mode to customize their characters. The player will receive their very first grimoire once they start the game, which they have to equip in the Magic Workshop.
The Magic Workshop allows the player to equip and enhance grimoires they obtained. The enhancements include improving grimoires or extracting skills.
==Grimoires==
Equipping a grimoire will grant several abilities and stat improvements. Grimoires can be set differently per character, but the same grimoire cannot be equipped on multiple characters. Grimoires can be obtained through all dungeons with the exception of the Boss Rush Dungeon. The high level grimoires are obtained by completing high difficulty dungeons.
The player points are invested in the grimoires to enhance them. These points are obtained by defeating enemies throughout the dungeon and collecting experience. The player can also gain experience by playing other modes. The grimoires can also be enhanced by setting skills into them, and using the items. All the enhancements are done in the Magic Workshop.
The grimoires have ranks assigned to them, from "E" to "A". An "E" rank grimoire is the Green Grimoire, and it allows skills up to rank "E" to be equipped. A "D" rank grimoire is the White Grimoire, and it allows skills up to rank "D" to be equipped. "C" rank is the Black Grimoire, "B" rank is the Red Grimoire, and "A" rank is the Blue Grimoire, which allows skills up to rank "A" to be equipped.
==Skills==
Skills can be obtained by defeating enemies other than bosses, in each dungeon. The skills that can be obtained vary per dungeon. The player can confirm all the skills they obtained in the past in the Dungeon Select screen.
Extracting a skill will grant the player a skill to set in their grimoire. If the player has high proficiency in the grimoire they are extracting, there is a chance it will level up the skill. Proficiency will increase by equipping a grimoire on a character, and playing the game. Extracted skills can be bound to different grimoires through the Equip Skill menu. Grimoires that have been extracted, however, will disappear. A skill with lower rarity rating than the slot allows cannot be equipped into the grimoire. The "Rare Skill" at the top slot of the grimoire is hard to extract and has a higher chance to fail. Skills in the normal slots have a higher chance to succeed.
Extractions have a chance to produce a unique slot skill. Skills equipped in basic slots have a chance to level up. Simultaneously, extractions may result in certain enhanced items.
==Dungeon list==
*[Course: Unique] Boss Rush Dungeon - Boss Rush Stage
**The Boss Rush Stage. Clearing all the stages and bosses is the ultimate goal of this mode. The player is able to skip bosses they have defeated and resume where they left off.
*[Course: Defense] Level 1 — Stage1
**The entry-level course, ''Calamity Trigger's'' story battle is the source of its inspiration. It contains health and defense skills.
*[Course: Offense] Level 2 — Stage2
**The course where military academy students appear as bosses. It contains skills that increase attack or offensive abilities.
*[Course: Special] Level 3 — Stage3
**The course where vigilantes appear as bosses. It drops unique items.
*[Course: Offense] Level 4 — Stage4
**The course where Sector Seven members appear as bosses. It drops items that have a heavy emphasis on Heat. It will be unlocked after completing floors 1 through 7 of Boss Rush.
*[Course: Defense] Level 5 — Stage5
**The course where characters from ''Chronophantasma'' appear as bosses. It drops items that have a heavy emphasis on defense. It will be unlocked after completing floors 1 through 7 of Boss Rush.
*[Course: Offense] Level 6 — Stage6
**The course where the Six Heroes appear as bosses. It drops items that have a heavy emphasis on attack. It will be unlocked after completing floors 1 through 7 of Boss Rush.
*[Course: Unique] Level 7 — Stage7
**The stage is based on ''Continuum Shift's'' story. It drops rare items. It will be unlocked after completing floors 7 through 12 of Boss Rush.
*[Course: Unique] Level 8 — Stage8
**The stages is based on ''Chronophantasma's'' story. It drops rare skills. It will be unlocked after completing floors 7 through 12 of Boss Rush.
*Level 9 - Stage9
*[Course: Unique] Level 10 — Stage∞ <∞>
**All items may drop.
==Skills and items list==
<tabber>
Skills=
{| border="1" cellpadding="2" cellspacing="1" class="darktable" style="width: 100%;"
|-
! style="width: 15%;"|Japanese name
! style="width: 16%;"|English name
! style="width: 62%;"|Description
|-
| style="text-align: center;"|治癒の加護
| style="text-align: center;"|Regeneration
| Automatically recovers HP.
|-
| style="text-align: center;"|ソウルイーター・レプリカ
| style="text-align: center;"|Soul Eater: Replica
| Upon landing an attack on an enemy, enemy hit points will be absorbed.
|-
| style="text-align: center;"|アフターアシスト
| style="text-align: center;"|Saved by the Bell
| After 20 seconds has elapsed, the HP and Heat gauges will begin to regenerate.
|-
| style="text-align: center;"|起死回生の秘技
| style="text-align: center;"|Heal Burst
| Regenerates HP upon landing a Break Burst on the opponent.
|-
| style="text-align: center;"|スタートダッシュ
| style="text-align: center;"|Fired Up
| Increases the Heat Gauge when the match begins.
|-
| style="text-align: center;"|激励の加護
| style="text-align: center;"|Heating Up
| The Heat Gauge will increase by a fixed amount.
|-
| style="text-align: center;"|覚醒の兆し
| style="text-align: center;"|Heat Overdrive
| The Heat Gauge will increase when Overdrive is activated.
|-
| style="text-align: center;"|刹那の光
| style="text-align: center;"|Flash Guard
| Increases the amount of Heat Gauge generation during an Instant Block.
|-
| style="text-align: center;"|一転攻勢の秘技
| style="text-align: center;"|Golden Burst
| The Heat Gauge will increase when landing a Break Burst.
|-
| style="text-align: center;"|魔道強化・体
| style="text-align: center;"|HP Gain
| Increases HP.
|-
| style="text-align: center;"|魔道強化・基攻
| style="text-align: center;"|Damage +
| Increases basic attack damage.
|-
| style="text-align: center;"|魔道強化・基防
| style="text-align: center;"|Defense +
| Increases basic defense.
|-
| style="text-align: center;"|魔道強化・打攻
| style="text-align: center;"|Physical Damage +
| Increases physical attack damage.
|-
| style="text-align: center;"|魔道強化・打防
| style="text-align: center;"|Physical Defense +
| Increases physical attack defense.
|-
| style="text-align: center;"|魔道強化・弾攻
| style="text-align: center;"|Projectile Damage +
| Increases projectile attack damage.
|-
| style="text-align: center;"|魔道強化・弾防
| style="text-align: center;"|Projectile Defense +
| Increases projectile attack defense.
|-
| style="text-align: center;"|魔道強化・速
| style="text-align: center;"|Increased Speed
| Increases speed.
|-
| style="text-align: center;"|カカ族の教え・上ニャス!
| style="text-align: center;"|Kaka Clan Secrets Vol.1
| Increases the number of possible midair jumps.
|-
| style="text-align: center;"|カカ族の教え・横ニャス!
| style="text-align: center;"|Kaka Clan Secrets Vol.2
| Increases the number of possible midair dashes.
|-
| style="text-align: center;"|エクステンドドライブ
| style="text-align: center;"|Max Overdrive
| Increases the effective duration of Overdrives.
|-
| style="text-align: center;"|アクセルドライブ
| style="text-align: center;"|Accel Drive
| After using the Overdrive Icon, will instantly regenerate the ability.
|-
| style="text-align: center;"|ブーステッドドライブ
| style="text-align: center;"|Burst Booster
| Increases the rate of the Overdrive Icon regeneration.
|-
| style="text-align: center;"|古の秘技
| style="text-align: center;"|Burst Extender
| Launches the opponent in the air upon landing a successful Break Burst hit.
|-
| style="text-align: center;"|魔道弱化・基攻
| style="text-align: center;"|Damage Reduction
| Lowers the enemy's basic attack damage.
|-
| style="text-align: center;"|魔道弱化・基防
| style="text-align: center;"|Defense Reduction
| Lowers the enemy's basic defense.
|-
| style="text-align: center;"|魔道弱化・打攻
| style="text-align: center;"|Physical dmg Reduction
| Lowers the enemy's physical attack damage.
|-
| style="text-align: center;"|魔道弱化・打防
| style="text-align: center;"|Physical def Reduction
| Lowers the enemy's physical attack defense.
|-
| style="text-align: center;"|魔道弱化・弾攻
| style="text-align: center;"|Proj dmg Reduction
| Lowers the enemy's projectile attack damage.
|-
| style="text-align: center;"|魔道弱化・弾防
| style="text-align: center;"|Proj def Reduction
| Lowers the enemy's projectile attack defense.
|-
| style="text-align: center;"|魔道弱化・速
| style="text-align: center;"|Speed Reduction
| Lower's the enemy's speed.
|-
| style="text-align: center;"|堕落の刃
| style="text-align: center;"|Chilling Blow
| When landing an attack on the opponent, will reduce their Heat Gauge.
|-
| style="text-align: center;"|昏倒の呪言
| style="text-align: center;"|Confusion
| Lowers the opponents' AI level.
|-
| style="text-align: center;"|凋落の呪言
| style="text-align: center;"|Heat Reduction
| The opponent's Heat Gauge will be lowered by a fixed amount.
|-
| style="text-align: center;"|アンチ・オーバードライブ
| style="text-align: center;"|Anti-Burst
| Seals the opponent's Overdrive Icon.
|-
| style="text-align: center;"|アンチ・ディストーション
| style="text-align: center;"|Anti Distortion Drive
| Seals the opponent's Distortion Drive.
|-
| style="text-align: center;"|アンチ・アストラル
| style="text-align: center;"|Anti Astral Heat
| Seals the opponent's Astral Heat.
|-
| style="text-align: center;"|絶対防勢
| style="text-align: center;"|Absolute Defense
| Become immune to Guard Crushes.
|-
| style="text-align: center;"|無限障壁
| style="text-align: center;"|Infinite Barrier
| No longer consumes the Barrier Gauge.
|-
| style="text-align: center;"|毒裁者
| style="text-align: center;"|Poison
| Landing an attack on the opponent will poison them.
|-
| style="text-align: center;"|ポイズンフィールド
| style="text-align: center;"|Poison Field
| Causes both fighters to be poisoned.
|-
| style="text-align: center;"|暗殺者の極意
| style="text-align: center;"|Stealth
| Become invisible.
|-
| style="text-align: center;"|武道の心得
| style="text-align: center;"|Hard Grip
| Seals the opponent's green throw.
|-
| style="text-align: center;"|見切り
| style="text-align: center;"|Untouchable
| Extends the window for throw escapes.
|-
| style="text-align: center;"|短期決戦
| style="text-align: center;"|Timelord
| Shortens the time of a round.
|-
| style="text-align: center;"|剣闘士の魂
| style="text-align: center;"|Soul of the Warrior
| Special Attacks and Distortion Drives become physical attacks.
|-
| style="text-align: center;"|狙撃手の魂
| style="text-align: center;"|Soul of the Marksman
| Special Attacks and Distortion Drives become projectile attacks.
|-
| style="text-align: center;"|覇者の咆哮
| style="text-align: center;"|Increased Regeneration
| Increases the amount of HP regenerated after a match.
|-
| style="text-align: center;"|千両役者
| style="text-align: center;"|The Entertainer
| After a DD, OD or AH Finish, the amount of HP regenerated after a match will increase.
|-
| style="text-align: center;"|魔道強化・全
| style="text-align: center;"|Stat Boost
| Increases all parameters / stats.
|-
| style="text-align: center;"|リミットブレイク
| style="text-align: center;"|Limit Break
| Increases all stats while Overdrive is active.
|-
| style="text-align: center;"|ヒート・リング
| style="text-align: center;"|Heat Retainer
| Reduces the amount of Heat Gauge consumption.
|-
| style="text-align: center;"|クラッシュ・リング
| style="text-align: center;"|Crush Ring
| Reduces the amount of Heat required for a Crush Trigger.
|-
| style="text-align: center;"|アサルト・リング
| style="text-align: center;"|Assault Ring
| Reduces the amount of Heat required for a Counter Assault.
|-
| style="text-align: center;"|ディストーション・リング
| style="text-align: center;"|Distortion Ring
| Reduces the amount of Heat required for a Distortion Drive.
|-
| style="text-align: center;"|アストラル・リング
| style="text-align: center;"|Astral Ring
| Reduces the amount of Heat required for an Astral Heat.
|-
| style="text-align: center;"|オーバーロード
| style="text-align: center;"|Overload
| Increases the damage dealt by Distortion Drives.
|-
| style="text-align: center;"|ラッキーパンチ
| style="text-align: center;"|Lucky Puncher
| Increases the overall amount of damage done to enemies.
|-
| style="text-align: center;"|ラッキーブロー
| style="text-align: center;"|Lucky Puncher EX
| Makes all attacks unblockable.
|-
| style="text-align: center;"|サドンデスマッチ
| style="text-align: center;"|Wild West
| Both characters' attacks have a small chance to be considered Instant Attacks.
|-
| style="text-align: center;"|ノーガードデスマッチ
| style="text-align: center;"|Deathmatch
| Both characters' damage is increased, and is unblockable.
|-
| style="text-align: center;"|復讐する者の魂
| style="text-align: center;"|Avenger
| Deals more damage to opponents when HP is low.
|-
| style="text-align: center;"|狂いし戦士の魂
| style="text-align: center;"|Berserker
| Increases the amount of damage dealt to opponents, however, Player's HP will automatically decrease.
|-
| style="text-align: center;"|反撃の極意
| style="text-align: center;"|Retaliator
| All counter hits will become Fatal Counters.
|-
| style="text-align: center;"|反撃の烽火
| style="text-align: center;"|Vindicator
| Attacks will be considered Counters.
|-
| style="text-align: center;"|弐毒決殺
| style="text-align: center;"|Poison Master
| Increases the amount of damage dealt to opponents who are poisoned.
|-
| style="text-align: center;"|スロースターター
| style="text-align: center;"|Slow Starter
| Stats will increase as the remaining time diminishes.
|-
| style="text-align: center;"|ジャイアントキリング
| style="text-align: center;"|Giant Slayer
| When below 35% HP, the Heat Gauge will increase, and Overdrive Icon will regenerate a fixed amount.
|-
| style="text-align: center;"|仏の心
| style="text-align: center;"|The Guardian
| After going down 3 times, damage will increase, and the Heat Gauge will regenerate 100%.
|-
| style="text-align: center;"|不屈の闘志
| style="text-align: center;"|Unwavering Will
| Increases damage proportionally to the number of times you've been knocked down.
|-
| style="text-align: center;"|聖なる衣
| style="text-align: center;"|Divine Cloak
| Reduces the amount of damage taken from Special Attacks.
|-
| style="text-align: center;"|聖なる鎧
| style="text-align: center;"|Divine Guardian
| Reduces the amount of damage taken from Distortion Drives.
|-
| style="text-align: center;"|韋駄天
| style="text-align: center;"|Skanda
| Reduces the amount of damage taken while dashing through the air.
|-
| style="text-align: center;"|アルティメットドライブ
| style="text-align: center;"|Sacred Drive
| Reduces the amount of damage taken while Overdrive is activated.
|-
| style="text-align: center;"|テンプテーション
| style="text-align: center;"|Temptation
| Reduces the amount of damage taken from the opposite sex.
|-
| style="text-align: center;"|ヒートテンパランス
| style="text-align: center;"|Hot Headed Fighter
| Reduces the amount of damage taken based on how much Heat Gauge is remaining.
|-
| style="text-align: center;"|アブソーブシールド
| style="text-align: center;"|Shield
| When blocking the opponent's projectile attacks, that amount is transferred as HP.
|-
| style="text-align: center;"|怨恨の呪言
| style="text-align: center;"|Cursed Touch
| Every time you take damage, you will simultaneously deal damage to the opponent.
|-
| style="text-align: center;"|赤き霊気
| style="text-align: center;"|Red Aura
| Your character will always have a red aura.
|-
| style="text-align: center;"|黒き霊気
| style="text-align: center;"|Black Aura
| Your character will always have a black aura.
|-
| style="text-align: center;"|白銀の霊気
| style="text-align: center;"|Silver Aura
| Your character will always have a white aura.
|-
| style="text-align: center;"|煌金の霊気
| style="text-align: center;"|Golden Aura
| Your character will always have a yellow aura.
|-
| style="text-align: center;"|虹輝の霊気
| style="text-align: center;"|Rainbow Aura
| Your character will always have a rainbow aura.
|-
| style="text-align: center;"|狡猾なる者の魂
| style="text-align: center;"|Heart of the Cunning
| Significantly decreases damage done, but will drastically increase defense.
|-
| style="text-align: center;"|雄々しき者の魂
| style="text-align: center;"|Heart of the Fighter
| Significantly decreases defense, but will drastically increase damage output.
|-
| style="text-align: center;"|戦士の知恵
| style="text-align: center;"|Book of the Wise
| Increases the amount of experience gained.
|-
| style="text-align: center;"|書士の知恵
| style="text-align: center;"|Book Collector
| Increases the Grimoire's proficiency.
|-
| style="text-align: center;"|探究者の知恵
| style="text-align: center;"|Mazewalker
| Increases the rate of going deeper.
|-
| style="text-align: center;"|バリアスクレイパー
| style="text-align: center;"|Armor Grinder
| Increases the amount of chip damage.
|-
| style="text-align: center;"|破壊者
| style="text-align: center;"|Shield Breaker
| Allows you to break through the opponent's guard with Special Attacks and Distortion Drives.
|-
| style="text-align: center;"|映し身の法
| style="text-align: center;"|Glass Mirror
| Makes your items and stats the same as your opponent.
|-
| style="text-align: center;"|曲芸士
| style="text-align: center;"|Air Magician
| Allows you to use Special Attacks and Distortion Drives while dashing or backstepping.
|-
| style="text-align: center;"|アクティブゲイン
| style="text-align: center;"|Active Gain
| Makes your character more prone to the Active Flow state.
|-
| style="text-align: center;"|アクティブインフィニット
| style="text-align: center;"|Active Infinite
| Puts your character in a constant state of Active Flow.
|-
| style="text-align: center;"|超時空加速装置 MKⅡ
| style="text-align: center;"|Dim Accelerator Mk.II
| Triples movement speed and damage.
|-
| style="text-align: center;"|獰猛な野獣
| style="text-align: center;"|Ferocious Beast
| Greatly reduces incoming damage / Increases movement speed / Triples damage.
|-
| style="text-align: center;"|黄昏のフルール
| style="text-align: center;"|Twilight Fleur
| Rapidly regenerates the Heat Gauge.
|-
| style="text-align: center;"|夢幻回帰
| style="text-align: center;"|Fantastic Revival
| Enables Astral Heats to be used without consuming the Heat Gauge / Increased damage output.
|-
| style="text-align: center;"|臨界を観る者
| style="text-align: center;"|The Observer
| Greatly reduces all incoming damage except while the opponent is in Overdrive state.
|-
| style="text-align: center;"|ディヴァインシールド
| style="text-align: center;"|Divine Shield
| Greatly reduces incoming damage, save for Distortion Drives and Astral Heats.
|-
| style="text-align: center;"|駄々っ子の憤慨
| style="text-align: center;"|Spoiled Child
| Immune to all incoming damage, unless it was initiated by a Counter.
|-
| style="text-align: center;"|気高き守護者
| style="text-align: center;"|Proud Guardian
| Immune to incoming damage from the ground / Damage received from midair is tripled.
|-
| style="text-align: center;"|反生命断絶装置
| style="text-align: center;"|Life Unsupport
| Increases movement speed by double / Damage is increased the more HP opponents have.
|-
| style="text-align: center;"|捨て身の心得
| style="text-align: center;"|Enrage
| Both characters are unable to block / Character with the item equipped has increased attack, movement speed, defense and OD regen.
|-
| style="text-align: center;"|最凶最悪
| style="text-align: center;"|Misfortune
| Greatly reduces direct damage from the opponent.
|-
| style="text-align: center;"|毒々結界
| style="text-align: center;"|Toxic Earth
| Both players are poisoned / Character with the item equipped will regenerate HP.
|-
| style="text-align: center;"|カカ族流演武
| style="text-align: center;"|Kaka Clan Martial Arts
| Air jump +2 times / Speed double / Character with the item is unable to block.
|-
| style="text-align: center;"|肉喰ラワセ骨穿ツ
| style="text-align: center;"|Flesh Sever
| Deals 30% of incoming damage back to the opponent / Character with the item has reduced attack.
|-
| style="text-align: center;"|超龍技牙
| style="text-align: center;"|Dragon Fang
| Character with the item's Special Attacks and Distortion Drives are transformed into Guard Breaking attacks / Opponent cannot use OD.
|-
| style="text-align: center;"|地上最強の闘い
| style="text-align: center;"|Ultimate Dueler
| Character with the item is unable to jump / Attack damage is greatly increased over time / Speed increased.
|-
| style="text-align: center;"|戦士の矜持
| style="text-align: center;"|Warrior's Pride
| Character with the item has increased stats, the lower their HP is / Reduced incoming damage / Automatic HP reduction.
|-
| style="text-align: center;"|銀世界氷雪花
| style="text-align: center;"|Flower in the Snow
| While the Heat Gauge is above 50%, attacks have freezing properties, all gauges regenerate, AH is always accessible.
|-
| style="text-align: center;"|深淵への渇望
| style="text-align: center;"|Longing for the Abyss
| Barrier Gauge reduction increased / Damage output increased against opponents in Danger state.
|-
| style="text-align: center;"|聖母の愛
| style="text-align: center;"|Holy Mother's Love
| Opponent's HP reduced upon start / When the opponent's HP is below 35%, incoming damage greatly reduced.
|-
| style="text-align: center;"|破回八連荘
| style="text-align: center;"|Unstoppable Force
| Incoming damage reduced while OD is active / OD Icon rapidly regenerates / Opponent cannot use OD.
|-
| style="text-align: center;"|挫折を知らぬ者
| style="text-align: center;"|No Failure
| Reduces 100% of incoming damage / Every knockdown will increase incoming damage.
|-
| style="text-align: center;"|刻ノ執行者
| style="text-align: center;"|Executioner of Time
| The more remaining time, the more ability properties will increase.
|-
| style="text-align: center;"|熱き心と冷たき思考
| style="text-align: center;"|Burning Heart and Cold Mind
| The more Heat the opponent has, the more incoming damage will be reduced.
|-
| style="text-align: center;"|超熱源強化合金
| style="text-align: center;"|Hyper-Conductor Alloy
| Character with the item equipped will lose Heat over time / Will have stats significantly boosted while not in Danger state.
|-
| style="text-align: center;"|浪漫帝駆
| style="text-align: center;"|Imperial Roman
| Chip damage increased 10x / Opponent's Barrier Gauge is automatically depleted.
|-
| style="text-align: center;"|ミスティック・ワルツ
| style="text-align: center;"|Mystic Waltz
| HP regeneration / Movement speed increase.
|-
| style="text-align: center;"|耐衝撃用戦術兵装
| style="text-align: center;"|Anti-Impact Armament
| Greatly reduces incoming damage from physical attacks / physical damage received will increase character damage / DDs will reduce opponent's Heat to zero.
|-
| style="text-align: center;"|THE・ASSASIN
| style="text-align: center;"|The Assassin
| Greatly reduces the incoming damage from projectiles / Increases attack when hit by projectiles / Instantly kill opponents with DD.
|-
| style="text-align: center;"|魔の極点
| style="text-align: center;"|Magical Essence
| Boss state / Reduce opponent's defenses by 50%.
|-
| style="text-align: center;"|死の極点
| style="text-align: center;"|Essence of Death
| Boss state / Speed doubled.
|-
| style="text-align: center;"|蒼の極点
| style="text-align: center;"|Essence of the Azure
| Boss State / Regenerate HP equal to the damage done / HP auto-regeneration.
|}
|-|
Items=
{| border="1" cellpadding="2" cellspacing="1" class="darktable" style="width: 100%;"
|-
! style="width: 15%;"|Japanese name
! style="width: 16%;"|English name
! style="width: 62%;"|Description
|-
| style="text-align: center;"|魔のような何か
| style="text-align: center;"|A Magical Something
| Increases the Grimoire Proficiency by +5.
|-
| style="text-align: center;"|魔道の燃えカス
| style="text-align: center;"|Magical Burning Gas
| Increases the Grimoire Proficiency by +10.
|-
| style="text-align: center;"|魔道の残骸
| style="text-align: center;"|Magical Residue
| Increases the Grimoire Proficiency by +15.
|-
| style="text-align: center;"|魔道のかけら
| style="text-align: center;"|Magical Fragment
| Increases the Grimoire Proficiency by +20.
|-
| style="text-align: center;"|魔道の石
| style="text-align: center;"|Magical Stone
| Increases the Grimoire Proficiency by +30.
|-
| style="text-align: center;"|魔道の塊
| style="text-align: center;"|Magical clump
| Increases the Grimoire Proficiency by +50.
|-
| style="text-align: center;"|魔道の血
| style="text-align: center;"|Magical Blood
| Increases the Grimoire Proficiency by +60.
|-
| style="text-align: center;"|魔道の依代
| style="text-align: center;"|Magical Divine Object
| Increases the Grimoire Proficiency by +70.
|-
| style="text-align: center;"|魔道の宝玉
| style="text-align: center;"|Magical Jewel
| Increases the Grimoire Proficiency by +80.
|-
| style="text-align: center;"|魔道の秘宝
| style="text-align: center;"|Magical Treasure
| Increases the Grimoire Proficiency by +100.
|-
| style="text-align: center;"|攻撃の書 (小)
| style="text-align: center;"|Book of Attack (Small)
| Increases the Grimoire's basic damage limit by +10.
|-
| style="text-align: center;"|防御の書 (小)
| style="text-align: center;"|Book of Defense (Small)
| Increases the Grimoire's basic defense limit by +10.
|-
| style="text-align: center;"|打撃の書 (小)
| style="text-align: center;"|Book of the Barbarian (Small)
| Increases the Grimoire's basic physical attack limit by +10.
|-
| style="text-align: center;"|対撃の書 (小)
| style="text-align: center;"|Book of Resilience (Small)
| Increases the Grimoire's basic physical defense limit by +10.
|-
| style="text-align: center;"|狙撃の書 (小)
| style="text-align: center;"|Book of the Marksmen (Small)
| Increases the Grimoire's basic projectile damage limit by +10.
|-
| style="text-align: center;"|防弾の書 (小)
| style="text-align: center;"|Book of the Deflector (Small)
| Increases the Grimoire's basic projectile defense limit by +10.
|-
| style="text-align: center;"|体力の書 (小)
| style="text-align: center;"|Book of Endurance (Small)
| Increases the Grimoire's HP limit by +10.
|-
| style="text-align: center;"|攻撃の書 (中)
| style="text-align: center;"|Book of Attack (Medium)
| Increases the Grimoire's basic damage limit by +20.
|-
| style="text-align: center;"|防御の書 (中)
| style="text-align: center;"|Book of Defense (Medium)
| Increases the Grimoire's basic defense limit by +20.
|-
| style="text-align: center;"|打撃の書 (中)
| style="text-align: center;"|Book of the Barbarian (Medium)
| Increases the Grimoire's basic physical attack limit by +20.
|-
| style="text-align: center;"|対撃の書 (中)
| style="text-align: center;"|Book of Resilience (Medium)
| Increases the Grimoire's basic physical defense limit by +20.
|-
| style="text-align: center;"|狙撃の書 (中)
| style="text-align: center;"|Book of the Marksmen (Medium)
| Increases the Grimoire's basic projectile damage limit by +20.
|-
| style="text-align: center;"|防弾の書 (中)
| style="text-align: center;"|Book of the Deflector (Medium)
| Increases the Grimoire's basic projectile defense limit by +20.
|-
| style="text-align: center;"|体力の書 (中)
| style="text-align: center;"|Book of Endurance (Medium)
| Increases the Grimoire's HP limit by +20.
|-
| style="text-align: center;"|攻撃の書 (大)
| style="text-align: center;"|Book of Attack (Large)
| Increases the Grimoire's basic damage limit by +30.
|-
| style="text-align: center;"|防御の書 (大)
| style="text-align: center;"|Book of Defense (Large)
| Increases the Grimoire's basic defense limit by +30.
|-
| style="text-align: center;"|打撃の書 (大)
| style="text-align: center;"|Book of the Barbarian (Large)
| Increases the Grimoire's basic physical attack limit by +30.
|-
| style="text-align: center;"|対撃の書 (大)
| style="text-align: center;"|Book of Resilience (Large)
| Increases the Grimoire's basic physical defense limit by +30.
|-
| style="text-align: center;"|狙撃の書 (大)
| style="text-align: center;"|Book of the Marksmen (Large)
| Increases the Grimoire's basic projectile damage limit by +30.
|-
| style="text-align: center;"|防弾の書 (大)
| style="text-align: center;"|Book of the Deflector (Large)
| Increases the Grimoire's basic projectile defense limit by +30.
|-
| style="text-align: center;"|体力の書 (大)
| style="text-align: center;"|Book of Endurance (Large)
| Increases the Grimoire's HP limit by +30.
|-
| style="text-align: center;"|攻撃の書 (特大)
| style="text-align: center;"|Book of Attack (Giant)
| Increases the Grimoire's basic damage limit by +50.
|-
| style="text-align: center;"|防御の書 (特大)
| style="text-align: center;"|Book of Defense (Giant)
| Increases the Grimoire's basic defense limit by +50.
|-
| style="text-align: center;"|打撃の書 (特大)
| style="text-align: center;"|Book of the Barbarian (Giant)
| Increases the Grimoire's basic physical attack limit by +50.
|-
| style="text-align: center;"|対撃の書 (特大)
| style="text-align: center;"|Book of Resilience (Giant)
| Increases the Grimoire's basic physical defense limit by +50.
|-
| style="text-align: center;"|狙撃の書 (特大)
| style="text-align: center;"|Book of the Marksmen (Giant)
| Increases the Grimoire's basic projectile damage limit by +50.
|-
| style="text-align: center;"|防弾の書 (特大)
| style="text-align: center;"|Book of the Deflector (Giant)
| Increases the Grimoire's basic projectile defense limit by +50.
|-
| style="text-align: center;"|体力の書 (特大)
| style="text-align: center;"|Book of Endurance (Giant)
| Increases the Grimoire's HP limit by +50.
|}
</tabber>
==Achievements/Trophies==
===''BlazBlue: Centralfiction''===
*'''Grimoire Collector''' – Acquired 50 Grimoires.
*'''Skill Collector''' – Acquired 30% of all Skills.
*'''Bookworm''' – Increased the level of a Grimoire to maximum.
*'''Escape Velocity''' – Increased a character's level to 50.
*'''Can we keep it?''' – Successfully extracted skills from the Grimoire.
*'''Let Hell Begin''' – Completed all normal stages 1 through 3.
*'''The Azure Librarian''' – Completed through stage 8.
==Navigation==
{{Navigation/Modes}}
[[Category:Game modes]]