2014-12-09

Just in time for the holidays (not to mention the headlines), I bring you EVIL. The ultimate fantastical topic.

Now, just so we’re clear from the get-go, I’m against it. Against evil, that is. As are we all, surely. But, once I’ve got my writer’s hat on (or, for that matter, my reader’s hat), evil becomes indispensable. I not only love it, I’ve just gotta have it. For writers, evil belongs in the same all-purpose toolbox as conjunctions, theme, and essential miscellany like the average blooming season of Agapanthus africanus.

Categories first. When it comes to speculative fiction, and its offspring in film, television, and the ‘net, I submit that evil comes in the following basic flavors, and in the following entirely arbitrary order:

1) Abiding

2) Petty

3) World-conquering

4) Internal

5) Atavistic

6) Alien

7) Humorous

8) Inscrutable

9) Insane

10) Passive and

11) Institutional

Let’s take these one at a time (because taking two at a time would try the patience of a saint).

First up, we have A for Abiding. By “abiding evil” I’m referring to that brand of evil that functions like a cloud, a miasma of hatred. It doesn’t have much direction; it isn’t goal-oriented; it’s just there, like sunlight, atoms, or Jello. Examples that spring to mind include the interstellar curtain of darkness from Madeleine L’Engle’s A Wrinkle In Time, or the pulsing, fleshy cavern into which Jonah Koenig stumbles in Laird Barron’s supremely disquieting “Bulldozer.”

Petty evil is the kind of thing that arises from misplaced entitlement (“I’m hungry, so I’ll just take that pack of Twinkies”) or boredom (“I’m looking for a laugh, so I’ll just rob that fellow there”) or low ambition combined with a failed moral compass (“I’ve got no idea what to do with my life, so crime at least gives me a rush, and that guy’s got a Twinkie –– which I want, even though I’m not hungry”).

Stories that focus on characters who exhibit this sort of small-scale evil typically explore the redemption and rehabilitation of said character (or the failure thereof). Alternately, a main character may be opposed by petty evil: bandits, pickpockets, the bully who extorts the nerdy kid and steals his lunch money. In this case, the story drifts toward overcoming the petty evildoer and putting him/her/it in its/her/his place. (Pronouns: can’t live with ‘em, can’t live without ‘em.)

World-conquering evil, rapacious and unquenchable, is the one form of evil whose presence in books and scripts I DESPISE. Why? Because it’s self-immolating and essentially uninteresting. What do most comic-book bad guys want? To conquer the world. And then what? Demand that the most attractive slaves and underlings spend the rest of eternity peeling the most attractive grapes? I mean, seriously: what’s Voldemort gonna do once he kills off all the kind, educated wizards? Learn needlepoint? Please.

Big-time evil with a primary goal of constant and ultimate conquest arrives with zero nuance, and to my mind isn’t worth explanations or even a modicum of backstory, since baddies of this type are (at most) greedy children, not three-dimensional characters. Writers of the future, I beg of thee: better to keep your antagonists more discrete, with specific goals and needs; that way, their foils (the protagonists) have specific problems to thwart. Moreover, heroes (even the most heroic) tend to flatten out when faced with Major League Conquer-the-Galaxy Evil; they have nothing much to play against.

Consider Harry Potter: an interesting child hero who, by his teenage years, is nothing but Destiny On the March; poor Potter becomes stock “good” battling central casting “evil.” Really, it must have been awful for Harry. Every day’s the same: haul your backside out of bed and battle Voldemort. Yawn. Might as well change your name to Sisyphus.

With Evil Number Four, we come to evil from within. An outgrowth, this, at least in terms of scale, of petty evil, and best handled, on the story-telling front, by examining a deeply conflicted hero or even an anti-hero. Moorcock’s Elric comes to mind, a man who would prefer to bring peace and law but invariably wrecks whatever he encounters. Elric may be more of a sketch than a fully fledged character, but the example stands.

Literature of all varieties teems with explorations of tormented characters who fight against their own demons, only to lose at least often enough to both drive the story and damage those they love. Fertile soil, this, and so much more interesting than the next iteration of Lex Luthor (see above – ‘cos Lex, if he can, despoil everything, everywhere, just ‘cos).

Atavistic evil (Item the Fifth) might be best thought of in terms of “Alignment: neutral” from D&D or similar role-playing systems. A pack of slavering wolves isn’t out to pull down and devour the hapless woodsman because wolves are evil; they’re just hungry. It’s in their nature to pursue prey––and who can blame them? Humans are crunchy and taste good with ketchup.

On a related note, the little “moties” from Niven & Pournelle’s The Mote In God’s Eye could also fit here; is it really their fault that they just love to dismantle things (including the space ships they’re riding in), sometimes with devastating results?

The kissing cousin of atavistic evil is alien evil. Let’s call it conscious evil hailing from a far distant, probably previously unknown place. The Masters from John Christopher’s The White Mountains books illuminate this category to a tee. These squat, brown, tentacled, tri-legged uglies come to earth specifically to conquer it, use its resources, and wipe out anything that happens to object to that plan. Hatred of humankind is secondary, or perhaps not even on the Masters’ radar; they have their own goals, their own rationale.

On a comic level, the Vogons (The Hitch-Hiker’s Guide To the Galaxy) fit the same bill. Destroy earth for the sake of an interstellar bypass? Sure, let’s get to it.

And then there are the Aliens, as in the movie franchise of the same name. These critters are a fine mix of atavistic and alien. They rely on hosts (human or otherwise) to breed, but they also evince sufficient intelligence that we viewers suspect them of having larger goals — goals that we have nothing to do with.

On to number seven. By inscrutable evil, I’m tapping into creatures (and sometimes human characters) whose motivations are obscure (as in “alien evil,” above) but are in no way defined by the constraints of a society or system. The Shrike from Dan Simmons’ Hyperion novels comes to mind.

One danger here is that even the author doesn’t know what motivates these sometimes helpful, sometimes lethal creations. Tricksters, these; brujos of a different order. ”Monsters” of this stripe can be a very effective hook for readers, because the page-turning question of “Why?” becomes, if handled well, a near-constant driving force.

Number eight: amusing, hysterical evil! What fun! Consider “Evil,” the actual name for David Warner’s character in the Terry Gilliam film, Time Bandits (1981). He’s like the amusing flipside of Voldemort, a doofus with enormous ambition and insufficient smarts to realize anything much. (Even his lair, the Fortress of Ultimate Darkness, is a joke; it’s huge, and not much else.)

Do such characters amount to anything significant? Probably not, but then, a few good laughs have their own intrinsic value, and there’s nothing at all wrong (as Gilliam and another Terry, Sir Terry Pratchett, both know) with a giggle or three.

In the ninth spot, I offer the evil of insanity. Norman Bates (from Pyscho, 1960) makes a fine exemplar.

The trick with crazy evil-doers is to resist the temptation to rationalize or explain their motivations and behavior. One can give a diagnosis, but even that is risky; consider the unintentionally hilarious “explanation” for Mr. Bates’s behavior that ends Pyscho. Crazy and inscrutable evil often go hand-in-hand, and work to great effect when they do. They make us “normal” folk feel out of control.

Consider the monster from Stephen King’s “The Boogeyman,” a force of nature that lurks under beds and kills children even when their parents are right in the next room. The how of the boogeyman is never explained, nor is its motivation; what matters is that it’s malevolent and has extraordinary reach. In fact, it’s unstoppable – and that right there is all the fuel King’s story requires.

Numero diez: the inherent evil of she, he, or it who takes no action while evil transpires. Given the awful fact that everyone I’ve ever met, myself included, is guilty of this to at least some degree, the fictional possibilities are endless (and very, very useful).

Last but not least, I’d like to introduce the monolith of government or society, or even large corporations (a popular boogeyman in its own right, especially in sci-fi and eco-fictions). Institutional evil trumps individual agency by systematizing the doing of wrong. Think stalwart dystopias like Orwell’s 1984 or Atwood’s The Handmaid’s Tale — although I hear now that the term “dystopia” is out of favor; I’m told we need a new term. I hereby nominate “lousytopia.” Thoughts?

One high fantasy cycle that deals well with institutional evil is Elizabeth Moon’s The Deed Of Paksenarrion and its twin prequels, especially Surrender None: The Legacy Of Gird, a real sleeper that deserves a wider readership. In the former, sword-swinging Paksenarrion roots out evil one individual (or monster) at a time, but discovers along the way that the upper tier of her entire society is to-the-core rotten.

Gird, a few generations before, has much the same revelation, but Moon lays the blame for society’s malevolence well outside humanity, however; it’s a nasty godling named Liart that’s wreaking all this havoc. No doubt Pol Pot, Joseph Kony, and all the accused at Nuremberg would have loved to fall back on that particular excuse.

Obviously, all of these flavors of evil can interact, bleed over, or inappropriately mate with each other. (Yuck: what a disgusting image.) Let’s just say there’s a lot of overlap, and that some characters wear multiple evil hats. Alex, from A Clockwork Orange, for example, is petty and crazy and (at times) hilarious.

The ongoing inclusion of evil in fictions, fantastic or otherwise, not to mention all the other arts, does present one danger that I had not expected on that fateful day, whenever it was, that I first hung out my “I’m a Writer” shingle, and that is the curse of a certain necessary moral relativism.

To wit, in order to write fully developed characters, I need to understand them, empathize, explore them deeply. This is par for the course, almost a platitude …

… but, when writing evil characters, human or otherwise, I am essentially tempting myself into taking their side — to not only see their point of view but to live it, and thereby approve of it.

This is diabolical territory, truly. The desire to see all sides of an issue can, if not constantly analyzed and parsed, stunt one’s ability to name evil in the world itself, to call it out and make it answer for its crimes. Some artists do this very well, but others retreat into ever-widening labyrinths of apology and what-ifs.

Of which sort am I? I suppose time will tell.

Time.

Now there’s an evil that needs to be named.

‘Til next time, dream hard.

Write harder.

Onward.

Mark Rigney has published three stories in the Black Gate Online Fiction library: ”The Trade,” “The Find,” and “The Keystone.” Tangent called the tales “Reminiscent of the old sword & sorcery classics… once I started reading, I couldn’t stop. I highly recommend the complete trilogy.” In other work, Rigney is the author of “The Skates,” and its haunted sequels, “Sleeping Bear,” and Check-Out Time. His website is markrigney.net.

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