2014-10-20

node_image:

Tags:

Second Main

EDH

Commander

Jesse Dana

About Jesse Dana

I live in Massachusetts just outside of
Boston. I am obsessed with food and will travel anywhere in the country to find
the best meal, often making restaurant reservations before booking the travel
plans. I am also a huge sports fan and quite devoted to my hometown teams. I
started playing Magic during the Unlimited/Revised era and played regularly
until Tempest. I then played off and on until Alara block and now play
regularly. Since my return to the game, I have become fascinated about every
aspect of it, from the strategy, to the Pro Tour, to even the lore of the game,
but most of all the camaraderie and betterment it has brought about for those
that have the privilege to play.
Although I am extremely competitive by nature, most of my spell slinging
now is done in the form of casual Commander and I have never enjoyed the game
more. I try to play as much as possible, or as much as I can without having my
wife kick me out of the house. (She is, however, supportive of the hobby).  My goal is to one day work for WotC not only
in a creative capacity but to be an ambassador for the game that has brought so
much enrichment to my life.

Sliver says What?!?

With the Holidays fast approaching my play-group and I are looking forward to some much needed vacation days.  Between the five of us there have been three moves into new houses, two job changes and one baby announcement all in the last six months. Needless to say, we have all been busy and are eager to spend some quality time with one another and devote another full day marathon to slinging spells.  Soon we will be upon the much anticipated EDH day 3, which will undoubtedly be as epic as the first two.  If you don’t know what EDH day is, you can read my previous article about what the event entails… Like with any other tournament or event, EDH day takes a lot of deck prep and tweaking.  We each create a new list for the day to surprise the others as well as fine tune a select group of decks in hoping to optimize them for what we think the Meta might be.  Today I am going to show you a brand new list that could be the most epic fail in the history of my deck building career, but for nothing else it has provided some comedic value and surely makes all my opponents say "What?".  However, before we dive into the craziness of my new Sliver Legion brew, I want to bring back an old favorite and share with you some of the updates I have made.

Progress Updated

The core of this deck has changed very little, and honestly I don’t ever see that it will.  The basis here is Planeswalker control and utilizing other spells to protect them or enhance their abilities in order to use one or any combination to the game, in my favor of course.  I have made quite a few card swaps since the last time I wrote about this deck and have added some interesting old spells, as well as conciseness updates based on all the new Aether trippers that have been printed.  Here is the new list and my reasons for some of the current changes.

Progress Updated

Deck by Jesse Dana on Sun, 10/19/2014 - 08:22

Main Deck

(100 cards)

1

Progenitus

1

Jace Beleren

1

Jace, the Mind Sculptor

1

Tezzeret the Seeker

1

Tamiyo, the Moon Sage

1

Liliana Vess

1

Garruk Wildspeaker

1

Gideon Jura

1

Elspeth, Knight-Errant

1

Elspeth, Sun's Champion

1

Ajani Steadfast

1

Ajani Vengeant

1

Ajani, Mentor of Heroes

1

Sorin, Solemn Visitor

1

Sorin, Lord of Innistrad

1

Sarkhan Vol

1

Venser, the Sojourner

1

Ral Zarek

1

Kiora, the Crashing Wave

1

Vraska the Unseen

1

Nicol Bolas, Planeswalker

1

Karn Liberated

1

Maelstrom Wanderer

1

Gisela, Blade of Goldnight

1

Maelstrom Nexus

1

Conflux

1

Clockspinning

1

Allied Strategies

1

Collective Restraint

1

All Suns' Dawn

1

Creeping Renaissance

1

Doubling Season

1

Burgeoning

1

Tangle

1

Moment's Peace

1

Plasm Capture

1

Cruel Ultimatum

1

Sphinx's Revelation

1

Fracturing Gust

1

Mirari's Wake

1

Global Ruin

1

Pernicious Deed

1

Merciless Eviction

1

Wrath of God

1

Akroma's Vengeance

1

Supreme Verdict

1

Rout

1

Terminus

1

Final Judgment

1

Nevinyrral's Disk

1

The Chain Veil

1

Rings of Brighthearth

1

Darksteel Ingot

1

Sol Ring

1

Relic of Progenitus

1

Armillary Sphere

1

Cultivate

1

Kodama's Reach

1

Command Tower

1

Mana Confluence

1

Exotic Orchard

1

Reflecting Pool

1

City of Brass

1

Krosan Verge

1

Boros Garrison

1

Bojuka Bog

1

Cavern of Souls

1

Rakdos Carnarium

1

Terramorphic Expanse

1

Wooded Foothills

1

Marsh Flats

1

Bloodstained Mire

1

Arid Mesa

1

Windswept Heath

1

Misty Rainforest

1

Scalding Tarn

1

Verdant Catacombs

1

Volcanic Island

1

Underground Sea

1

Tropical Island

1

Taiga

1

Bayou

1

Savannah

1

Badlands

1

Plateau

1

Tundra

1

Scrubland

1

Celestial Colonnade

1

Sacred Foundry

1

Steam Vents

2

Plains

2

Island

2

Forest

2

Swamp

2

Mountain

Colors

Artifact

7

Black

1

Blue

7

Colorless

1

Gold

22

Green

9

Hybrid

1

Land

42

White

10

Converted Mana Cost

1

4

2

3

3

7

4

16

5

16

6

5

7

3

8

3

10

1

Type

Artifact

7

Basic Land

10

Creature

3

Enchantment

6

Instant

6

Land

32

Planeswalker

21

Sorcery

15

Buy This Deck Sell This Deck

An Update to Progenitus Planeswalker control deck.

Average:

0

Your rating: None

5

Average: 5 (1 vote)

Log in or register to post comments

Versions:
Magic 2015 Core Set (Foil)

Walker Swaps

Out: Ajani Goldmane, In Ajani Steadfast:  An easy one for one swap.  I was sad to lose the life gain and it was an underrated ability that would negate all the Fetches… but I still get to put a +1/+1 counter on Progenitus allowing for a two swing kill.  Additionally, his -2 is just gross when I have two or more other Planeswalkers on the board.  His emblem made me squeal like a child as, of course, if completed will make my team indestructible.

Out Elspeth Tirel, In Elspeth Sun's Champion:  Another easy change, as here I can up her counters to put soldiers on the field instead of twiddling her down.  Her minus ability is also another Wrath that protects not only her, but all her friends, and they do appreciate that.  There are few creatures in the deck so Tirel’s fist ability was kinda useless.

Out Sorin Markov, In Sorin, Solemn Visitor:  It was hard to get rid of one of my favorite cards ever, but the groans at the table every time I cast Markov were enough to know he had to go.  The latest iteration has been really sweet though, as he creates a protecting flyer, which the deck was lacking and his +1 ability is amazing with an unblockable Progenitus.  Another nice thing about the swap is the two less mana to cast, there are fat spells in this deck, so anytime I can trim it’s a good thing.

Out Garruk Primal Hunter, In Ajani Mentor of Heroes:  Garruk was great, but the triple Green was not always easy to come by.  Ajani helps greatly to beef up any tokens I may have and the fact that he has another +1 that helps me draw his friends is incredibly useful in setting up game winning scenarios.  My favorite ability, however, is his Ultimate, which, like many of the others out there, is unbelievable with Doubling Season.  Five mana to gain 100 life seems fair to me.

Out Chandra Nalaar, In Tezzert the Seeker:  Although I liked having the five original Walkers in the deck, Chandra was often underwhelming.  Tezzeret was an even mana swap that also gave me another conditional tutor for the deck.  Now from the list you may say there are not a ton of artifacts in the deck, but some of them like Rings of Brighthearth can allow me to win the game, so it seemed appropriate.

Other Swaps

Out Inexorable Tide, In Mirari's Wake:  The Tide was too slow and often did not net me much of an advantage.  Mirari's Wake, however, should have really been in the deck since the beginning, as have Progenitus as an 11/11 is so much better than a 10/10 and for obvious reasons, that additional mana has been incredibly useful.

Out Tezzert's Gambit, In Allied Strategies:  Like the Tide, the proliferation was cute on the Gambit but let’s be honest five cards is five cards and I have never had it cast for anything less than five cards, as there are more than enough Duals to synergize.

Out Contagion Clasp, In Clockspinning:  At instant speed and with buyback this has been a glorious change.  The ability to EOT pump any or all of my Walkers is super effective and this card also allows me to create tough decisions for my opponents on who to attack as I can often save a Walker from death.  The ability to remove counters from opponent’s permanents has also been a nice trick that is unsuspecting.

Versions:
Magic 2015 Core Set (Foil)

Out Sylvan Library, In The Chain Veil:  Believe it or not, the library was not that great over the course of many games, the Chain Veil, which from first gaze was an auto include in the deck, has already helped me win the first few matches where I cast it.  This was the main reason I put Tezzert in the deck, as not only can he help me get it faster, but allows for double Veiling…sooooo sweet.

While there are a few other changes in the deck from the previous list, for better or worse, or better or better, there are about to be even more updates.  We are now less than a month away from the new Commander pre-cons, in fact, there is a chance that when this article is posted, we will already have begun seeing the spoilers on the Mothership…Fingers crossed.  Already Teferi has a spot in this deck and I am certain that one or even all of the other Walkanders will find their way into Progress.  There is also the fact that we have a brand new deck to get to that I have affectionately dubbed the ugly step sister of Progenitus, Sliver says What?

To start, before the first battle even began with this deck, I managed to troll all of the people in my play-group.  For weeks leading up to some deck testing, I was asking everybody to trade me Slivers from all the various sets.  I also talked about how sad it was that in all the years our group had been playing, we neglected among the five of us to have one of the most iconic archetypes in all of Commander and that I would single handedly change that.  There was never any intention on my part to play a “Sliver” list, just the fact that Sliver Legion seemed to fit what I wanted to do in the deck, which is five color shenanigans.  No, this is not a five color control list full of all the best spells from each slice of the color pie, the entire deck is revolved around alternate or less than traditional win conditions.  When I play this deck there is no intention of being serious and I honestly don’t care if I win or lose, the sole purpose is just to see what can happen throughout the game and to make my opponents go “What just Happened?”

Sliver Says What ?!?

Deck by Jesse Dana on Sun, 10/19/2014 - 08:40

Main Deck

(100 cards)

1

Sliver Legion

1

Door to Nothingness

1

Vraska the Unseen

1

Phage the Untouchable

1

Scapeshift

1

Nefarious Lich

1

Felidar Sovereign

1

Academy Rector

1

Zedruu the Greathearted

1

Crucible of Worlds

1

Transcendence

1

Illusions Of Grandeur

1

Bazaar Trader

1

Slaughter Pact

1

Intervention Pact

1

Summoner's Pact

1

Pact of Negation

1

Pact of the Titan

1

Hive Mind

1

Amulet of Vigor

1

Immortal Coil

1

Jace, the Living Guildpact

1

Azusa, Lost But Seeking

1

Eternal Witness

1

The Mimeoplasm

1

Snapcaster Mage

1

Supreme Verdict

1

Terminus

1

Wrath of God

1

Merciless Eviction

1

Hallowed Burial

1

Toxic Deluge

1

Crop Rotation

1

Expedition Map

1

Demonic Tutor

1

Fabricate

1

Beseech the Queen

1

Mystical Tutor

1

Worldly Tutor

1

Enlightened Tutor

1

Diabolic Tutor

1

Diabolic Revelation

1

Hero's Downfall

1

Swords to Plowshares

1

Orim's Chant

1

Counterspell

1

Regrowth

1

Plasm Capture

1

Grim Discovery

1

Tempt with Discovery

1

Obzedat's Aid

1

Time Warp

1

Web of Inertia

1

Rhystic Study

1

Red Sun's Zenith

1

Repay in Kind

1

Sol Ring

1

Whispersilk Cloak

1

Sensei's Divining Top

1

Lightning Greaves

1

Darksteel Ingot

1

Chromatic Lantern

1

Maze's End

1

Gruul Guildgate

1

Rakdos Guildgate

1

Selesnya Guildgate

1

Izzet Guildgate

1

Golgari Guildgate

1

Boros Guildgate

1

Simic Guildgate

1

Dimir Guildgate

1

Orzhov Guildgate

1

Azorius Guildgate

1

Forbidden Orchard

1

Mana Confluence

1

Reflecting Pool

1

Command Tower

1

City of Brass

1

Crosis's Catacombs

1

Dromar's Cavern

1

Exotic Orchard

1

High Market

1

Overgrown Tomb

1

Godless Shrine

1

Watery Grave

1

Bloodstained Mire

1

Wooded Foothills

1

Windswept Heath

1

Marsh Flats

1

Vesuva

1

Bojuka Bog

1

Seaside Citadel

1

Temple of Malady

1

Forest

2

Mountain

1

Plains

1

Island

2

Swamp

Colors

Artifact

10

Black

10

Blue

10

Colorless

3

Gold

8

Green

7

Hybrid

1

Land

38

Red

3

White

10

Converted Mana Cost

0

5

1

11

2

8

3

12

4

12

5

7

6

5

7

2

Type

Artifact

11

Basic Land

7

Creature

10

Enchantment

6

Instant

14

Land

31

Planeswalker

2

Sorcery

19

Buy This Deck Sell This Deck

Sliver Control deck?  Nah just five color sillyness

Average:

0

Your rating: None

5

Average: 5 (1 vote)

Log in or register to post comments

Versions:
Future Sight (Foil)

<p dir="ltr" style="line-height:1.5;margin-top:10pt;margin-bottom:8pt;margin-left: 8pt;margin-right: 8pt

Show more