I use RSS/Atom to read news. It's a great technology because I can have news from many different websites displayed in a single browser and formatted in one style. I used desktop reader applications, then moved to Google Reader and after it has been closed, moved to The Old Reader. Now The Old Reader changes rules so that free account can have maximum 100 feeds. I had more than that because I used to add feeds from all the interesting blogs I came across over the years. I don't have enough time to read everything what's new in all of them, so today I've just exported the list of these blogs and I'd like to share it with you here. These are mostly developer blogs about game development, graphics programming (rendering) or just C++/native programming, geometry/math etc. Some of them are updated frequently and some left inactive for a long time. Some are written by professionals and some by amateurs. You can also find more such blogs and other websites under rendering tag in my Pinboard bookmarks. Here are my exported feeds:
#AltDevBlogADay
.mischief.mayhem.soap.
0 FPS
0xjfdube
A Random Walk Through Geek-Space
Adam Śmigielski Dev Blog
And what happened?
Andreas' Outlet
Angelus blog
Aurora2
Bartosz Milewski's Programming Cafe
Beautiful Pixels
Bitsquid
Blind Renderer
Blobs in Games
Bogumił Wiatrowski: Blog
cbloom rants
c0de517e
Code 4k Intro Demo
Code Cop
Code Of Honor
Ctrl-Alt-Test
Coder Corner
Computer Graphics Lab
dabroz.scythe.pl
DaedTech
Dan's Blog
Daugaard.org
Debug Mode
divergentcoder.com
Dodgy Coder
Elegant Coding
Eli Bendersky's website
Engine Room
Engineering Game Development
ernstsson.net
Filmic Games
Fiołek - blog
Friendly patterns and algorithms
Frondeus's bLog
fxguide
GameDev-PL - czyli o grach inaczej
GameDevBlogs
GameInternals
Games from Within
gemGreg's Homepage
GhurundEngine
GPU Pro
Grammerjack
Graphics Size Coding
gynvael.coldwind//vx.log (en)
gynvael.coldwind//vx.log (pl)
Harder, Better, Faster, Stronger
Higher-Order Fun
Humus
Icare3D Blog
In The Games Of Madness
Intermediaware
IQGamer
Jak NIE robić RPG-a (i innych rzeczy również)
Jeff On Games - Jeff On Games
JeGX's HackLAB
John Ratcliff's Code Suppository
Joost's Dev Blog
Jorge Jimenez
Jose's sketchbook
KinectHacks.net
kos.gd
KriScg
LightSleeper
Lost in the Triangles
Lvx Techdemo Blog
machines don't care » RGB Feedback
Mad Vertex's
Marcin Borowiec .log
matthen
Max's Programming Blog
Miles Macklin's blog
Miss Cache
Molecular Musings
Nathan Reed's coding blog
Needful Things.
Neon compo
Netrix's devBlog
Nick Darnell's Blog
nullpointer
Optics Picture of the Day
Optimizing Everything
Oren Game Engine
Oshogbo Web
People Can Fly | Blog
Pragmatic Programming Techniques
Preshing on Programming
Procedural World
Puchacz's devBlog
quaikohc
Random ASCII
RasterGrid Blog
Ray Tracey's blog
RCL's coding etudes
Real-Time Rendering
realtimecollisiondetection.net - the blog
Recent Blog Posts
ReCode | ReCode / Recent Changes
Resource for Computer Graphics -...
ridiculous_fish
Sanders' blog
Santy's blog
Self Shadow
Simon's Graphics Blog
SoftTalk - multicore and parallel programming
Solid Angle
Sorry about the caps
Spuify
squareCircleZ
Sutter's Mill
Sébastien Lagarde
The Danger Zone
Steve McAuley
The Grand C++ Error Explosion Competition
The Little Grasshopper
The Moth
The Perils of Parallel
The ryg blog
The Visual Studio Blog
The Witness
Timothy Lottes
Tom Hammersley's Graphics and Games Development Blog
TomF's Tech Blog
Treatise on Graphics Programming
Veldrin Lab
The Hacks of Life
Virtual Globe and Terrain Rendering
Visual C++ Team Blog
VizWorld.com
The Old New Thing
Voxelium
What Makes You Think I'm Not
What your mother never told you about graphics development
Technical Art for Games
Wojciech Toman's devlog
xion.log
xtunt
Yakiimo3D
ZigguratVertigo's Hideout