2014-03-30



Hey guys, My name is Austin Cadle, (no, I'm not Aust1n, we are friends however on Skype and on here), Anyways, I used to code quite a bit back in 2011 when I was still learning. :3 I released Torvapkz about three days after summer started, using the base Final Judgement, and towards the end of the summer using the base Mezzy-Scape 562/659 I made Project Dungeonfest. Both of which both turned into huge successes, with the views and downloads at surprising levels. O.o But I'm here to show you that I'm not dead haha. :3 And show you that I've actually learned quite a bit since my last release, and I will prove it over time, now that I'm back, and I want to state here, that after the project is finished, I will be releasing it! :3

Alright so first, let me start off by saying that (call me crazy or dumb, doesn't bother me), but I honestly don't care about donations, and will refuse them, money is not the reason I code. I code because I want to give something back to the world that I can be proud of. And I hope everyone else enjoys the project, there will be Alpha, And Beta testing, aswell as the official server, over the time, I will complete this project, and that's a promise. I'm not one to break promises. So without further a due, let's get into my first development topic in almost 3 years! ;D

Spoiler for FAQ:

What is the base used?: Lost-Realm 718 (Shoutout to Santa Hat for a great base! :D)

When was this base started? : January 2014.

What is the Server Revision: 718/718

Why not 718/742? : That is what most of the remakes now-a-days are going for, and I personally don't like any of the new eoc models such as maps/npc's Etc. The purpose of this remake is to give the true experience of what RuneScape was like before eoc, there's no sense in making a remake, if it represents eoc, ya know? :3

Will this be released after it's complete?: Yes, yes it will! I hope everyone enjoys it as well! :D

Can I buy things In-game for RSGP/Paypal?: No, First of all I have no need for your money/RSGP, second of all, it's not fair to other players to have to work hard for their stuff, and some guy just donates so that he can skip that, it's just not right, and I believe in fairness.

Will you have a legit account on the server? Yes, my username will be: (1337 fury pk) and I will play 100% legit on this account, and will not xfer anything at all to it, including items,skills, exp rate boosts, etc. I will play fairly.

Next, I will name every feature that we have ingame that you can look forward to if you decide to play when testing comes around! :D

[ Key - Complete | In Progress | Not Started ]
Complete:
Buckets, Vials, Water fillable Pots, Bowls, Vases, Jugs, and any other water fillable item are all fillable via water spouts, fountains, sinks, etc.!
You can now purchase a completionist cape from the top floor in the Musuem in Varrock for 5m if you have all of the requirements!
All 3 Dwarf Multi cannons (Gold, Royale, and Regular) are all three fully functional now! (Originally based from Lost-Realm's with new Gold cannon, ability to place everywhere, and lots of bug fixes!)
Player to Player Grand Exchange working exactly the way it does on teal RuneScape, with improvements and all known bug improvements and it even saves offers upon logout! :D
One fully functional quest - Dwarf Cannon!
Paying toll to access the gates of Al Kharid, handled through dialogue, or even faster via right-click second option!
Spirit Trees functioning exactly the way they do on real RuneScape!
Ship traveling is functioning the exact way it does on real RuneScape, including correct dialogue for all ship handling npc's!
Canoes have been vastly improved from the original Lost-Realm base and are now 100% functional including having to have specific levels for each ship, and even 12 woodcutting to even cut the canoe station in the first place!
Fairy rings are functioning exactly the way they are on real RuneScape!

Lodestones are working exactly the way they worked in the 718/718 pre-eoc era on real RuneScape now!

ALL Emotes are now unlockable in the Emotes tab, and all of them are completely working!

Wilderness, Barbarian, and Gnome agility course, are all fully functional the way they work on real RuneScape including higher level training!

Gnome gliders are fully functional and operate exactly the way they work on real RuneScape!

Ring of Stone and Easter Ring are both completely working the way they work on real RuneScape, and when I can find animations Etc. For the bone brooch, I will add that aswell! :3

Christmas crackers are 100% working exactly the way they work on real RuneScape!

All rings/necklaces/bracelets/amulets/and teleport crystal are all fully functional the exact way they work on real RuneScape, including correct degrading, and all bugs patched, even explorer's ring cabbage teleport is completely working (you will love this!) :3

153 shops are all completely matching to that of RuneScape with their exact npc's, prices, quantity, etc!

Aubury is completely working with his dialogue, shop, and teleportation with his forcechat to the essence mines in 5 random spots just like Real RuneScape!

All portals have been added to the essence mines so you're not stuck there after being teleported! XD

Opening up the equipment tab and keep items on death interfaces have both been fixed and are now working!

You can now remove aura's and arrows/bolts as you could not previously in the original Lost-Realm base

You can now trade for an X-Amount from your inventory, as previously you could not.

Now in the lighthouse basement you can access dagganoths via doors and cannot exit the same door you came through just like real RuneScape.

Orb of Oculus is working exactly the way it does on real RuneScape (great for video making!)

You can now pick onions/wheat/cabbages/potatoes/and Flax

Spinning wheel working exactly the way it does on real RuneScape!

You can now Shear sheep the way you do on real RuneScape! :D

Clan Wars is working exactly the way it works on real RuneScape!

Accessing the gamer's grotto is now possible either through gamer's necklace, or the cave entrance outside!

You can exchange sets using the Grand Exchange sets option (4th option on NPC's) for the contents inside of the sets! (Great feature and saves time from buying each piece of armour!)

You can use the pool at the Mage bank arena and pray at the statues of your choice of (Sarodomin, Zamorak, or Guthix) and receive the appropriate cape like in Real RuneScape!

Nex has been completely fixed and is now bug free, and also works exactly the way he does on Real RuneScape now! :D

Bob's Decants in the North West part of the Grand Exchange is now 100% working like Real RuneScape!

Character Customization upon Login

Flower Game and Dicing!

Making Crystal Saw and Hammer!

Hair stylist

Make-over Mage

Thesalia's clothing make-over

Baby troll is now fixed and working like on real RuneScape!

All Pets are now working the way they do on real RuneScape!

Agility shortcut from G.E. To Edgeville is now 100% like Real RuneScape!

Resource dungeons are all 100% working with dungeoneering level requirements, animation and correct places to take you!

---Will add more as time goes on! :D -----

In Progress

Party room has been started on and currently drops balloons which are poppable, I hope to have it done soon! :p

Duel Arena has been improved and is closer to making it's way to being complete, all know bugs and dupes have been patched, there's a few fixes that need to be done to perfect it. ;p

Construction is Lost-Realm based, it's not really even close to being dome as I have not put more than 30 minutes into coding it, as I have been adding other things more necessary for now.

Hunter has been improved, and Puro Puro has even been started on, and it should be done very soon!

Shooting Stars have been vastly improved, but are still not 100%, they no longer spawn beside of the older rock and not even remove the original rock for whatever reason anymore, they spawn they way they should and the older rock is removed, however they are still not fully complete yet.

Castle Wars - slight bugs, and soon to be complete!

Jad - slight bugs

Fight Kiln - slight bugs

Only one Quest has been completed at the moment, and others will be completed soon!

Pest Control has been started on but not finished yet!

Barbarian Village Dungeon

Squeal of Fortune has a lot of bugs as it has not been edited since the original Matrix base, I will be fixing this very soon though!

Barrows is nearly complete, just a few more bug fixes, and I have to add the new brother of course!

Soul Wars has been started on, and should be complete soon!

---Will add more as time goes on! :D-----

Not Started

Stealing Creation

Clan Chat

Clan Citadels

Every Quest besides Dwarf Cannon

Death Respawn Hubs

Mine Carts

Safety Dungeon near Edgeville

Baby Troll cutscene and tutorial when making a new account

Burthrope is the place you start off at after the cutscene and mini tutorial.

Burthrope area fixed up with npc's and operates like on real RuneScape

Tasks

Ability to receive and complete daily tasks from people in Burthrope for reward

Penguin spying and penguin rewards

---Will add more as times goes on! :D-----

Spoiler for MEDIA:

Character Customization upon Acccount Creation:


Lots of dialogue, here's just a small sample (Gates to Al Kharid do work, and close behind you after paying toll and passing by the way) :


Player to Player Grand Exchange 100% Working, with over three weeks on just this alone, of many improvements and bug fixes from most Matrix bases, I present to you this! :') :

Canoes are 100% functioning like Real RuneScape (level requirements, etc., you also get to borrow a bronze hatchet from a nearby Canoe Npc if you don't have one in your inventory or tool belt!) :

Fairy rings are 100% functioning like real RuneScape, (requirements for having either a lunar or dramen staff in hand, etc.!) :

Gnome Gliders are fully functioning like Real RuneScape aswell! :

Traveling Via Ships are now 100% Working like Real RuneScape now too! :

Flower Game is working 100% like Real RuneScape, (including a representation of Explorer's ring cabbage teleport haha!) :

Spirit Trees are working 100% like Real RuneScape! (Only thing that needs to be tweaked is the evil tree teleportation once I add that :p) :

Group Vengeance 100% working on nearby/connected players ( as long as they are connected, and all have accept aid on, it could very well affect all of them, even in a long line!) :

Misc of some of our amazing features! Shout out to Santa Hat for the Christmas Cracker's btw! :3 :

100% Working LodeStones, vastly improved from Lost-Realm's lodestone base! :

Thank you for reading! And I hope you like what you've read so far, I will be updating this constantly so make sure to check back from time to time! :D

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