2015-03-27

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Revision as of 20:16, 27 March 2015

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[[File:Lustria_map.png
]]

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[[File:Lustria_map.png
|thumb|left|
A map of Lustria, showing where it is in relation to other continents in the Warhammer world.
]]



A map of Lustria, showing where it is in relation to other continents in the Warhammer world.

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==Geography & Culture==

==Geography & Culture==



'''Lustria''' is a continent in the Warhammer World of [[Warhammer Fantasy Battle]]. It is a rough analogue to South America; tellingly, it is primarily inhabited by the [[Lizardmen]], a race of Aztec/Inca-styled, reptilian humanoids, as well as unintelligent [[dinosaur]]s and snakes. Led by giant intelligent frog-men called the [[Slann]], who spend all their time dozing or playing mental chess with each other, the Lizardmen seek to restore order to their broken world the only way Warhammer Fantasy will allow; by sending in armies of giant killing man-lizards and their pet dinosaurs.

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'''Lustria''' is a continent in the Warhammer World of [[Warhammer Fantasy Battle]]. It is a rough analogue to South America; tellingly, it is primarily inhabited by the [[Lizardmen]], a race of Aztec/Inca-styled, reptilian humanoids, as well as unintelligent [[dinosaur]]s and snakes. Led by giant intelligent frog-men called the [[Slann]], who spend all their time dozing or playing mental chess with each other, the Lizardmen seek to restore order to their broken world the only way Warhammer Fantasy will allow; by sending in armies of giant killing man-lizards and their pet dinosaurs
.  Their neighbors up to the north are [[Dark Elves|murderous spastic asshole pirate elves]]
.

To be fair the Slann do do more then just sit around discussing the weather. They spend a lot of time and effort holding the power of chaos at bay that would otherwise flood into the Warhammer world from the realm of chaos and corrupt everything, making the current grimdark state of things look like a summer picnic. The Slann though, being of 'higher intelligence' don't seem to understand the need to get a move on with things. They spend a lot of time carefully trying to figure out everyone minor point of the great plan of their lost Old One masters that they can waste centuries worrying over an exact sentence, all the while Chaos is invading the house, stealing the tea and making off with the biscuits.

To be fair the Slann do do more then just sit around discussing the weather. They spend a lot of time and effort holding the power of chaos at bay that would otherwise flood into the Warhammer world from the realm of chaos and corrupt everything, making the current grimdark state of things look like a summer picnic. The Slann though, being of 'higher intelligence' don't seem to understand the need to get a move on with things. They spend a lot of time carefully trying to figure out everyone minor point of the great plan of their lost Old One masters that they can waste centuries worrying over an exact sentence, all the while Chaos is invading the house, stealing the tea and making off with the biscuits.

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It is not just Lizardmen that inhabit Lustria. There are tells of lost colonies of wild women, the Amazonians, who compete with the lizardmen for the sacred spaces. All sorts of other fun creatures inhabit the land and it is hinted that there are many secret beings left undiscovered in the jungles (oh Games Workshop you shy little strumpet, leaving the door open to include a new race from out nothing if needs be are we?).

It is not just Lizardmen that inhabit Lustria. There are tells of lost colonies of wild women, the Amazonians, who compete with the lizardmen for the sacred spaces. All sorts of other fun creatures inhabit the land and it is hinted that there are many secret beings left undiscovered in the jungles (oh Games Workshop you shy little strumpet, leaving the door open to include a new race from out nothing if needs be are we?).



The east coastline of the country is known as the Vampire Coast. Centuries before the modern day Warhammer world the vampire Luthor Harkon was shipwrecked on the Lustrian coastline after the ship carrying him was destroyed. This vamp though was a moody emo loser like certain vampires we all
known
and despise but a hardcore psycho who saw opportunity in his situation. Using his necromantic arts he raised the crews of the ships shipwrecked along the coast and made them into his own
pirates
of the
carribean
inspired zombie navy, complete with pimping zombie parrots! Now Luthor rules over a realm that is the terror of the seas and a thorn in the side of the Slann, who Luthor has been trolling ever since he first stepped foot on the continent. Considering they are meant to be the most powerful mages on the world and control huge armies of powerful lizards, that is a hell of an accomplishment.

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The east coastline of the country is known as the Vampire Coast. Centuries before the modern day Warhammer world the vampire
[[Vampire Counts|
Luthor Harkon
]]
was shipwrecked on the Lustrian coastline after the ship carrying him was destroyed. This vamp though was a moody emo loser like certain vampires we all
know
and despise
,
but a hardcore psycho who saw opportunity in his situation. Using his necromantic arts he raised the crews of the ships shipwrecked along the coast and made them into his own
Pirates
of the
Carribean
inspired zombie navy, complete with pimping zombie parrots! Now Luthor rules over a realm that is the terror of the seas and a thorn in the side of the Slann, who Luthor has been trolling ever since he first stepped foot on the continent. Considering they are meant to be the most powerful mages on the world and control huge armies of powerful lizards, that is a hell of an accomplishment.



A whole tribe of the dreaded skaven even arose in Lustria. The forebearers of Clan Pestilens somehow ended up in Lustria and were dying from all the tropical diseases around there. In the end they turned to Nurgle
....ummm
the Horned Rat (in a new
ascept
) to give them succor from the diseases and it worked! Soon the merry band of disease loving rat monks we all love were doing what they do best; spreading disease and destroying several lizardmen cities. But then the Lizardmen did something rather unsporting and create a new snake god to fight back against them. The cheek! Of course Clan Pestillens didn't retreat from this crude threat, they just decide it would be nicer back in the colder, murkier old world, where they could have all the colds they wanted.....

+

A whole tribe of the dreaded skaven even arose in Lustria. The forebearers of Clan Pestilens somehow ended up in Lustria and were dying from all the tropical diseases around there. In the end they turned to
<s>[[
Nurgle
]]</s>
the
[[
Horned Rat
]]
(in a new
aspect
) to give them succor from the diseases and it worked! Soon the merry band of disease loving rat monks we all love were doing what they do best; spreading disease and destroying several lizardmen cities. But then the Lizardmen did something rather unsporting and create a new snake god to fight back against them. The cheek! Of course Clan Pestillens didn't retreat from this crude threat, they just decide it would be nicer back in the colder, murkier old world, where they could have all the colds they wanted.....

Generally speaking, if something in WFB ''isn't'' set in the [[Old World]] or [[Ulthuan]], it's probably set in Lustria.

Generally speaking, if something in WFB ''isn't'' set in the [[Old World]] or [[Ulthuan]], it's probably set in Lustria.

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==The End Times==

==The End Times==

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[[File:Lustria.jpg|thumb| A more detailed map of Lustria, showing the major cities of the continent (occupied and vacant) and major points of interest in Lustria.]]

With the release of the fourth book of [[The End Times]], ''The End Times: Thanquol'', new rules for Lustria-based scenarios were released. New, as in lifted from the previous Lustria campaign supplement and slightly edited.

With the release of the fourth book of [[The End Times]], ''The End Times: Thanquol'', new rules for Lustria-based scenarios were released. New, as in lifted from the previous Lustria campaign supplement and slightly edited.



Fluff-wise,
the
apocalypse reaches Lustria when the Slann realise that a [[Daemon]] incursion is imminent, one even greater than the initial Chaos Incursion (somehow, despite the Polar Warpgates not changing and the Elven Vortex still happily sucking up all the Magic), and set about booby-tapping their already deadly rainforest especially for Daemon-kind. Unfortunately, whilst
the Lizardmen
do a stellar job at keeping the Daemons at bay
,
the
'
'entirety'' of the Slaven Clan Pestilens take this opportunity to revenge upon the reptilian folk. The booby traps being bespoke
for
Daemons, the Skaven manage to slip by with only a few of the rats being blinded here and there
.
This co-incides with all
the
Slann being knocked comatose in an effort
to
stop the Skaven Grey Seers from bringing the the bloomin'
[[
Morrslieb|CHAOS MOON
]]
closer
to
the planet
.
Que rampant swarms of rat-men spreading plague
,
burning forests
,
and killing Lizardmen like it's going out of fashion
.

+

While for
the
first few books
the Lizardmen
were lucky
,
this shouldn
'
t be mistaken
for
idleness
.
During
the
events leading
to [[
Nagash
]]
's resurrection, Lord Mazdamundi realized that the Old Ones' plan had failed and began ordering
to
pack up shop everywhere
.
To this end
,
Skinks with golden crests were spawned
,
who began working on the pyramids
.



This all culminates with the Skaven Clan Skyre getting all jealous about the Grey Seers messing with the moon, and decide to just blow it up with a giant cannon. Yep, that happened. Most of the Lizardmen flee in their temple-pyramids-now--spaceships as continent-sized moon fragments rain down. The Slann blow up these fragments with their mind powers whilst blowing up their brains in the process, and even
then it takes
the
mummified Uber-Slann
[[Lord Kroak]]
to contain
the
rest
of
the chunks
to
only fall on Lustria and the Southlands
.
As such Lustria got obliterate, thus making
this
article redundant. Of course
, the
rest
of the
world swiftly follows in ''The End Times: Archaon''
.

+

Fluff-wise, the apocalypse reaches Lustria when the Slann realise that a [[Daemon]] incursion is imminent, one even greater than the initial Chaos Incursion (somehow, despite the Polar Warpgates not changing and the Elven Vortex still happily sucking up all the Magic), and set about booby-tapping their already deadly rainforest especially for Daemon-kind. Unfortunately, whilst the Lizardmen do a stellar job at keeping the Daemons at bay, the ''entirety'' of the Slaven Clan Pestilens take this opportunity to revenge upon the reptilian folk. The booby traps being bespoke for Daemons, the Skaven manage to slip by with only a few of the rats being blinded here and there. This coincides with all the Slann being knocked comatose in an effort to stop the Skaven Grey Seers from bringing the the bloomin' [[Morrslieb|CHAOS MOON]] closer to the planet. Cue rampant swarms of rat-men spreading plague, burning forests, and killing Lizardmen like it's going out of fashion.

+

+

This all culminates with the Skaven Clan Skyre getting all jealous about the Grey Seers messing with the moon, and decide to just blow it up with a giant cannon. Yep, that happened. Most of the Lizardmen flee in their temple-pyramids-now--spaceships as continent-sized moon fragments rain down. The Slann blow up these fragments with their mind powers whilst blowing up their brains in the process
(Which also includes Mazdamundi)
, and even the
mighty
[[Lord Kroak]]
could only barely stop
the
huge chunks
of
warpstone meteor before being burned
to
bits
.
Following
this,
what few Slann remained began
the
process
of
activating
the
Exodus Engines (otherwise known as making their pyramids and major cities float) and buggering off to the stars
.

Yet again, the Slann save the world and get no credit for it. Only this time they lose their homes in the process. Rude.

Yet again, the Slann save the world and get no credit for it. Only this time they lose their homes in the process. Rude.

+

And then Chaos devours the cosmos.

+

+

Sure, the [[Dwarfs]] can bitch about getting nothing but death after death and [[Bretonnia]] can bitch about being effectively eradicated offscreen, but at least they got scenes after those events.  The Lizardmen just became snacks for Chaos.



[[File:Lustria.jpg]]



A more detailed map of Lustria, showing the major cities of the continent (occupied and vacant) and major points of interest in Lustria.

==External Links==

==External Links==

*[http://www.lustria-online.com/| Lustria-Online.net, the main Lizardmen army forum.]

*[http://www.lustria-online.com/| Lustria-Online.net, the main Lizardmen army forum.]

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